Historia zmian

Autor SHA1 Wiadomość Data
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 lat temu
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset 3 lat temu
  AzaezelX 20e4f3c120 wrap to remove ambiguity 4 lat temu
  AzaezelX c5d0310bc3 Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check 4 lat temu
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 lat temu
  AzaezelX c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check 4 lat temu
  Lukas Aldershaab 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 lat temu
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 lat temu
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 lat temu
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 lat temu
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 lat temu
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 lat temu
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. 5 lat temu
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. 5 lat temu
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 5 lat temu
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 5 lat temu
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 6 lat temu
  OTHGMars 2eaa917e00 Import settings persistence 6 lat temu
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat 6 lat temu
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 lat temu
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape 6 lat temu
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 lat temu
  Azaezel 1c62080f7f cleaned up member::radius 7 lat temu
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 lat temu
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 lat temu
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 lat temu
  Johxz 39e5fe689b corrected shape path 8 lat temu
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 lat temu
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 lat temu
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 lat temu