Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 lat temu |
Areloch
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8781f2ab55
Add getScriptPath console function to GUIAsset
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3 lat temu |
AzaezelX
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20e4f3c120
wrap to remove ambiguity
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4 lat temu |
AzaezelX
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c5d0310bc3
Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check
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4 lat temu |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 lat temu |
AzaezelX
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c43cee13ab
Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check
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4 lat temu |
Lukas Aldershaab
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 lat temu |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 lat temu |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 lat temu |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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4 lat temu |
Areloch
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 lat temu |
Areloch
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157b114ec7
Added ImageAsset type mode for cubemaps.
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5 lat temu |
OTHGMars
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76550a5859
Adds a format scale multiplier for shape formats that use a default unit other than meters.
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5 lat temu |
Areloch
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b1e3706dd6
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
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5 lat temu |
Areloch
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b2fcd5e7fb
WIP corrections for drag-n-drop handling for cubemap and shape asset types
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5 lat temu |
Areloch
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ef226f6a65
Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0
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6 lat temu |
OTHGMars
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2eaa917e00
Import settings persistence
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6 lat temu |
Areloch
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4e9b9b4724
Merge pull request #2328 from Areloch/neverImportMat
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6 lat temu |
Areloch
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59b6e67ecf
Merge pull request #2043 from John3/toolShapes_3
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6 lat temu |
Areloch
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a7a5463ad1
Adds a filter for materials to never import when importing a shape
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6 lat temu |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
Azaezel
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1c62080f7f
cleaned up member::radius
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7 lat temu |
Azaezel
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 lat temu |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 lat temu |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 lat temu |
Johxz
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39e5fe689b
corrected shape path
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8 lat temu |
James Urquhart
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 lat temu |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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10 lat temu |