Jeff Hutchinson
|
1940becb2d
Compilation fixes for C++20
|
2 lat temu |
JeffR
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
3 lat temu |
JeffR
|
696c2e2eec
Add sanity check for default value results checking when filtering out default values
|
3 lat temu |
JeffR
|
b4e346aa3f
Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior
|
3 lat temu |
JeffR
|
630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
|
3 lat temu |
Robert MacGregor
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
3 lat temu |
Jeff Hutchinson
|
35b33f1864
various fixes and memory corruption bug.
|
3 lat temu |
Jeff Hutchinson
|
27a4868b6e
Fix buffer corruption.
|
3 lat temu |
Jeff Hutchinson
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 lat temu |
AzaezelX
|
313466f57c
new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect
|
4 lat temu |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 lat temu |
Jeff Hutchinson
|
f776e73b04
cleanup
|
4 lat temu |
Jeff Hutchinson
|
02447f0996
compile fixes.
|
4 lat temu |
Jeff Hutchinson
|
50df52ecfc
more console refactor.
|
4 lat temu |
Lukas Joergensen
|
fe09d6e125
ModuleSystem: Lookup CInterface methods when calling module create func
|
6 lat temu |
Lukas Aldershaab
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
4 lat temu |
Areloch
|
2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
|
5 lat temu |
AzaezelX
|
2c1508c169
uninitialized variables-console
|
5 lat temu |
AzaezelX
|
bf50af7954
show/hide children automagically for simgroups via inspector
|
5 lat temu |
Areloch
|
701ae6034d
Update simObject.cpp
|
6 lat temu |
Areloch
|
173dbc8868
Update simObject.cpp
|
6 lat temu |
Areloch
|
728511b137
Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.
|
6 lat temu |
Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 lat temu |
Lukas Joergensen
|
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
7 lat temu |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 lat temu |
Azaezel
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 lat temu |
Azaezel
|
f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
|
7 lat temu |
Azaezel
|
2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
|
7 lat temu |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 lat temu |
Glenn Smith
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
7 lat temu |