提交历史

作者 SHA1 备注 提交日期
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 2 年之前
  JeffR a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 年之前
  JeffR 696c2e2eec Add sanity check for default value results checking when filtering out default values 3 年之前
  JeffR b4e346aa3f Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior 3 年之前
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 年之前
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 年之前
  Jeff Hutchinson 35b33f1864 various fixes and memory corruption bug. 3 年之前
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 3 年之前
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 年之前
  AzaezelX 313466f57c new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Jeff Hutchinson f776e73b04 cleanup 4 年之前
  Jeff Hutchinson 02447f0996 compile fixes. 4 年之前
  Jeff Hutchinson 50df52ecfc more console refactor. 4 年之前
  Lukas Joergensen fe09d6e125 ModuleSystem: Lookup CInterface methods when calling module create func 6 年之前
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
  Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 年之前
  AzaezelX 2c1508c169 uninitialized variables-console 5 年之前
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 年之前
  Areloch 701ae6034d Update simObject.cpp 6 年之前
  Areloch 173dbc8868 Update simObject.cpp 6 年之前
  Areloch 728511b137 Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash. 6 年之前
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 年之前
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
  Azaezel f36826605f simobject, dictionary, stringtable, and taml clarificationsand cleanups 7 年之前
  Azaezel 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 年之前
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年之前
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年之前