تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  marauder2k7 382ee60d86 Sky Sorting 3 سال پیش
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 سال پیش
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
  AzaezelX 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 سال پیش
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 6 سال پیش
  Azaezel 518bcaaabf from @rextimmy: shifts sybox rendering to last (kils a bit of overdraw) 6 سال پیش
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 سال پیش
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
  Azaezel ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 سال پیش
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 سال پیش
  rextimmy 27720cb786 Corrected SkyBox vertex format 9 سال پیش
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 سال پیش
  Andy Maloney d63b820e35 More fixes 11 سال پیش
  Thomas Fischer 53abbe066d added checks for valid pointers after locking 12 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش