Commit History

Автор SHA1 Съобщение Дата
  AzaezelX f4e6060b52 pathshape cleanups and callbacks преди 3 години
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset преди 4 години
  AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug преди 4 години
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases преди 4 години
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. преди 4 години
  AzaezelX 9c71d5eace Merge branch 'Preview4_0' into alpha40_HiddenHugs преди 5 години
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector преди 5 години
  Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 преди 5 години
  Areloch a7b7f755a3 Merge pull request #144 from Azaezel/alpha40_editedCallback преди 5 години
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) преди 5 години
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. преди 5 години
  Areloch d840d52038 Added asset import logging преди 5 години
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button преди 5 години
  Areloch c622cfcb6b Modification of #2145 преди 6 години
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod преди 7 години
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions преди 7 години
  Areloch d6ccaa7fe8 Corrected documentation. преди 7 години
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object преди 7 години
  Marc Chapman fcce9be33c obj-select -- object selection functionality преди 8 години
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 преди 11 години
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. преди 9 години
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled преди 10 години
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 10 години
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. преди 10 години
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection преди 10 години
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. преди 10 години
  Daniel Buckmaster 19f91fee2b Added a setPosition function. преди 10 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години