История коммитов

Автор SHA1 Сообщение Дата
  AzaezelX f4e6060b52 pathshape cleanups and callbacks 3 лет назад
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset 3 лет назад
  AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug 4 лет назад
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 4 лет назад
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 лет назад
  AzaezelX 9c71d5eace Merge branch 'Preview4_0' into alpha40_HiddenHugs 5 лет назад
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 лет назад
  Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 5 лет назад
  Areloch a7b7f755a3 Merge pull request #144 from Azaezel/alpha40_editedCallback 5 лет назад
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) 5 лет назад
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 лет назад
  Areloch d840d52038 Added asset import logging 5 лет назад
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 лет назад
  Areloch c622cfcb6b Modification of #2145 6 лет назад
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 лет назад
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 7 лет назад
  Areloch d6ccaa7fe8 Corrected documentation. 7 лет назад
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object 7 лет назад
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 лет назад
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 11 лет назад
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 лет назад
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled 10 лет назад
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 лет назад
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 10 лет назад
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection 10 лет назад
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 10 лет назад
  Daniel Buckmaster 19f91fee2b Added a setPosition function. 10 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад