Историја ревизија

Аутор SHA1 Порука Датум
  AzaezelX f4e6060b52 pathshape cleanups and callbacks пре 3 година
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset пре 3 година
  AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug пре 4 година
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases пре 4 година
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. пре 4 година
  AzaezelX 9c71d5eace Merge branch 'Preview4_0' into alpha40_HiddenHugs пре 5 година
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector пре 5 година
  Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 пре 5 година
  Areloch a7b7f755a3 Merge pull request #144 from Azaezel/alpha40_editedCallback пре 5 година
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) пре 5 година
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. пре 5 година
  Areloch d840d52038 Added asset import logging пре 5 година
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button пре 5 година
  Areloch c622cfcb6b Modification of #2145 пре 6 година
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod пре 7 година
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions пре 7 година
  Areloch d6ccaa7fe8 Corrected documentation. пре 7 година
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object пре 7 година
  Marc Chapman fcce9be33c obj-select -- object selection functionality пре 8 година
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 пре 11 година
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. пре 9 година
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. пре 10 година
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection пре 10 година
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. пре 10 година
  Daniel Buckmaster 19f91fee2b Added a setPosition function. пре 10 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година