AzaezelX
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f4e6060b52
pathshape cleanups and callbacks
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3 år sedan |
Areloch
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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4 år sedan |
AzaezelX
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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5 år sedan |
Areloch
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 år sedan |
Azaezel
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2369645a5a
simset::objectList to simset::mObjectList
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7 år sedan |
Azaezel
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1f6e66a1d7
directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use.
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8 år sedan |
Azaezel
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c5fa0557b5
garbage char in string
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8 år sedan |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 år sedan |
bank
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62006e8b3c
Remove unneeded double-initialization of the vars.
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10 år sedan |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 år sedan |