Commit History

Автор SHA1 Съобщение Дата
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation преди 3 години
  Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. преди 4 години
  AzaezelX 68fee78744 prefab safeties преди 4 години
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe преди 4 години
  AzaezelX f185bef8a3 leverage isScriptFile преди 4 години
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
  Areloch c5bccd8ff4 Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets преди 5 години
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. преди 6 години
  Areloch a7107744f3 Merge pull request #2204 from Azaezel/badPrefabEntryHandling преди 7 години
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg преди 7 години
  Azaezel c662e4ec2e don't try to physically interact with a prefab with invalid entries преди 7 години
  Areloch 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. преди 8 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години