Историја ревизија

Аутор SHA1 Порука Датум
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation пре 3 година
  Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. пре 4 година
  AzaezelX 68fee78744 prefab safeties пре 4 година
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe пре 4 година
  AzaezelX f185bef8a3 leverage isScriptFile пре 4 година
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
  Areloch c5bccd8ff4 Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets пре 5 година
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. пре 6 година
  Areloch a7107744f3 Merge pull request #2204 from Azaezel/badPrefabEntryHandling пре 7 година
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg пре 7 година
  Azaezel c662e4ec2e don't try to physically interact with a prefab with invalid entries пре 7 година
  Areloch 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. пре 8 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година