AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
JeffR
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976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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пре 3 година |
Areloch
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adec6e7c74
Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed.
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пре 4 година |
AzaezelX
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68fee78744
prefab safeties
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пре 4 година |
AzaezelX
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b8eaefc21e
refactor new IsScriptFile method to be zip-safe
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пре 4 година |
AzaezelX
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f185bef8a3
leverage isScriptFile
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пре 4 година |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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пре 4 година |
Areloch
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c5bccd8ff4
Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets
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пре 5 година |
Areloch
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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пре 6 година |
Areloch
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a7107744f3
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
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пре 7 година |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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пре 7 година |
Azaezel
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c662e4ec2e
don't try to physically interact with a prefab with invalid entries
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пре 7 година |
Areloch
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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пре 8 година |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |