Commit History

Autor SHA1 Mensaxe Data
  Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox %!s(int64=4) %!d(string=hai) anos
  AzaezelX a661a9089d revert instancing vert tweak after polling game-released devs limiters and cornercases %!s(int64=5) %!d(string=hai) anos
  AzaezelX ec7f7df5f1 groundframe generation cleanup work %!s(int64=5) %!d(string=hai) anos
  AzaezelX 9e1c22204f uninitialized variables-ts %!s(int64=5) %!d(string=hai) anos
  AzaezelX ff4b025c2c adds alphatest shadows for translucent objects %!s(int64=5) %!d(string=hai) anos
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules %!s(int64=5) %!d(string=hai) anos
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development %!s(int64=6) %!d(string=hai) anos
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency %!s(int64=7) %!d(string=hai) anos
  Azaezel e2d27952aa tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) %!s(int64=7) %!d(string=hai) anos
  Areloch 70c154c7d3 Implement of the shader consts binding. %!s(int64=7) %!d(string=hai) anos
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. %!s(int64=8) %!d(string=hai) anos
  Anis bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval %!s(int64=8) %!d(string=hai) anos
  Azaezel cc9955e102 unused variable cleanup %!s(int64=8) %!d(string=hai) anos
  Azaezel dd0b7914e6 clang: register type modifier deprecated %!s(int64=8) %!d(string=hai) anos
  James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved %!s(int64=9) %!d(string=hai) anos
  James Urquhart 18031f09b1 Fix edge-case with version 24 shapes %!s(int64=9) %!d(string=hai) anos
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes %!s(int64=9) %!d(string=hai) anos
  James Urquhart e7db0d7956 Fix mesh load issue & merge issue %!s(int64=9) %!d(string=hai) anos
  Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive %!s(int64=9) %!d(string=hai) anos
  James Urquhart 3496c549b5 Hardware Skinning Support %!s(int64=10) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Azaezel 5615b642df suggested revision %!s(int64=10) %!d(string=hai) anos
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: %!s(int64=10) %!d(string=hai) anos
  Areloch 2002d74b78 Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 %!s(int64=10) %!d(string=hai) anos
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup %!s(int64=10) %!d(string=hai) anos