Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 年之前 |
Areloch
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3f676e0966
Adds sorting to the settings class so when it saves out to file, it puts them in alphabetical order which keeps things consistent.
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5 年之前 |
Areloch
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 年之前 |
Lukas Joergensen
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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7 年之前 |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 年之前 |
Areloch
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6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
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10 年之前 |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 年之前 |
Vincent Gee
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9907c4592e
Fixed bad string compares and simdictionary
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10 年之前 |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 年之前 |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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10 年之前 |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 年之前 |
Andy Maloney
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396a7064dc
Minor cleanups
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11 年之前 |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |