| .. |
|
decal
|
87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
|
11 years ago |
|
examples
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
fps
|
0ffd7f5620
Fix member vars left uninitialized in constructors
|
11 years ago |
|
fx
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
gameBase
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
physics
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
sceneComponent
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
sfx
|
355ce5d854
Andrew's fix for ear transform with detached camera.
|
11 years ago |
|
turret
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
vehicles
|
1ce643cbc8
fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present.
|
10 years ago |
|
accumulationVolume.cpp
|
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
|
11 years ago |
|
accumulationVolume.h
|
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
|
11 years ago |
|
aiClient.cpp
|
2f48f31a6f
Fixed String comparisons.
|
11 years ago |
|
aiClient.h
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
|
aiConnection.cpp
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
|
aiConnection.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
aiPlayer.cpp
|
02c88201c6
Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development
|
11 years ago |
|
aiPlayer.h
|
02c88201c6
Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development
|
11 years ago |
|
camera.cpp
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
|
camera.h
|
660250cccf
Game cam and eye banking, control schemes
|
12 years ago |
|
cameraSpline.cpp
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
11 years ago |
|
cameraSpline.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
containerQuery.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
containerQuery.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
convexShape.cpp
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
11 years ago |
|
convexShape.h
|
c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
|
13 years ago |
|
debris.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
debris.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
gameFunctions.cpp
|
014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
|
11 years ago |
|
gameFunctions.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
gameTSCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
gameTSCtrl.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
groundPlane.cpp
|
91e542b8ec
SceneCullingState with culling and camera frustum
|
12 years ago |
|
groundPlane.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
guiMaterialPreview.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
guiMaterialPreview.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
guiNoMouseCtrl.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
guiObjectView.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
guiObjectView.h
|
9205561c96
guiObjectView.setCameraRotation()
|
12 years ago |
|
item.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
item.h
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
levelInfo.cpp
|
a928d142f7
Made some tweaks so I'm happy with it.
|
11 years ago |
|
levelInfo.h
|
a928d142f7
Made some tweaks so I'm happy with it.
|
11 years ago |
|
lightAnimData.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
lightAnimData.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
lightBase.cpp
|
3ab048c5b0
Fixes after feedback from Luis.
|
11 years ago |
|
lightBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
lightDescription.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
lightDescription.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
lightFlareData.cpp
|
014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
|
11 years ago |
|
lightFlareData.h
|
190f68b998
Fix SkatterSky flare occlusion.
|
11 years ago |
|
missionArea.cpp
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 years ago |
|
missionArea.h
|
093252ada3
Updated logic in MissionArea::getServerObject.
|
13 years ago |
|
missionMarker.cpp
|
3ab048c5b0
Fixes after feedback from Luis.
|
11 years ago |
|
missionMarker.h
|
fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
|
11 years ago |
|
objectTypes.h
|
b4ea1123dc
Remove Interior Object format (DIF)
|
12 years ago |
|
occlusionVolume.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
occlusionVolume.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
pathCamera.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
pathCamera.h
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
physicalZone.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
physicalZone.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
player.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
player.h
|
1bce176705
Removed Ranges and cleaned up updateLookAnimation function.
|
12 years ago |
|
pointLight.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
pointLight.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
portal.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
portal.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
prefab.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
prefab.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
projectile.cpp
|
2fbf6bdb9d
Removed a space.
|
10 years ago |
|
projectile.h
|
7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
|
12 years ago |
|
proximityMine.cpp
|
cd978039ac
Merge pull request #635 from just-bank/engine-fixes
|
11 years ago |
|
proximityMine.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
resource.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
rigid.cpp
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 years ago |
|
rigid.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
rigidShape.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
rigidShape.h
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
11 years ago |
|
scopeAlwaysShape.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
shapeBase.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
shapeBase.h
|
9622f93d05
Fix weapon image camera shake.
|
11 years ago |
|
shapeCollision.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
shapeImage.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
spotLight.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
spotLight.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
staticShape.cpp
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 years ago |
|
staticShape.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
trigger.cpp
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 years ago |
|
trigger.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
tsStatic.cpp
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
tsStatic.h
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
|
zone.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
zone.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |