Areloch 48e994f7bd Shift file handling in importer to a standardized function %!s(int64=4) %!d(string=hai) anos
..
test ef34210fef Implement Unit Test Suite for TorqueScript. %!s(int64=4) %!d(string=hai) anos
CMDgram.y d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
SimXMLDocument.cpp 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
SimXMLDocument.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
arrayObject.h 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
ast.h e80b66464e ast shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
astNodes.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
bison.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
bison.simple 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
cmdgram.cpp d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
cmdgram.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
codeBlock.cpp e981fd2cc3 Add support for aarch64 / apple silicon %!s(int64=4) %!d(string=hai) anos
codeBlock.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
codeInterpreter.cpp 90d460d9a4 Remove object and function namespace from argument list %!s(int64=5) %!d(string=hai) anos
codeInterpreter.h d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
compiler.cpp e981fd2cc3 Add support for aarch64 / apple silicon %!s(int64=4) %!d(string=hai) anos
compiler.h e981fd2cc3 Add support for aarch64 / apple silicon %!s(int64=4) %!d(string=hai) anos
console.cpp 4d40e3cab5 Merge pull request #449 from OTHGMars/Zip_Test2 %!s(int64=4) %!d(string=hai) anos
console.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
consoleFunctions.cpp 48e994f7bd Shift file handling in importer to a standardized function %!s(int64=4) %!d(string=hai) anos
consoleFunctions.h 39d5563a8c Added type checking functions %!s(int64=11) %!d(string=hai) anos
consoleInternal.cpp 5d1c29f54b Fix return value conversion when using SimObject::call() method from scripts. %!s(int64=4) %!d(string=hai) anos
consoleInternal.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
consoleTypes.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type %!s(int64=5) %!d(string=hai) anos
engineAPI.h e69c4f0f6a Remove typename from ArgumentToValue specifier in MethodTrampoline %!s(int64=5) %!d(string=hai) anos
engineDoc.cpp 5282b37d9f shadowvar cleanup %!s(int64=7) %!d(string=hai) anos
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly %!s(int64=5) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments %!s(int64=5) %!d(string=hai) anos
engineObject.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=5) %!d(string=hai) anos
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=5) %!d(string=hai) anos
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions %!s(int64=5) %!d(string=hai) anos
engineStructs.h a241d27b58 Expand EngineAPI type definitions %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference %!s(int64=5) %!d(string=hai) anos
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types %!s(int64=5) %!d(string=hai) anos
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
fileSystemFunctions.cpp 34f0f01cea Adds console function to compare file modified times %!s(int64=4) %!d(string=hai) anos
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg %!s(int64=5) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction %!s(int64=7) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp c05d49058f Cleans up a redundant include. %!s(int64=8) %!d(string=hai) anos
scriptObjects.h b56f8674cd New ScriptTickObject %!s(int64=13) %!d(string=hai) anos
sim.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. %!s(int64=9) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard %!s(int64=7) %!d(string=hai) anos
simDictionary.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simEvents.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simEvents.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList %!s(int64=7) %!d(string=hai) anos
simObject.cpp 313466f57c new method from JeffH and Marauder: getClassHierarchy(classname). dumps a list of the class inhericance in reverse ancestor order (so that class first, next parent, *it's* parent, ect %!s(int64=4) %!d(string=hai) anos
simObject.h bf50af7954 show/hide children automagically for simgroups via inspector %!s(int64=5) %!d(string=hai) anos
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. %!s(int64=8) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice %!s(int64=7) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simObjectRef.h 5ef130d581 Fixed some random Worder warnings %!s(int64=10) %!d(string=hai) anos
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=5) %!d(string=hai) anos
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=5) %!d(string=hai) anos
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
simSerialize.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simSet.cpp 3caa83284c report simset names for add/remove errors %!s(int64=4) %!d(string=hai) anos
simSet.h 763c205451 Add type of Children in SimGroup and GuiControl %!s(int64=5) %!d(string=hai) anos
stringStack.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
stringStack.h 593680fb3f Move StringStack methods into the cpp file %!s(int64=7) %!d(string=hai) anos
telnetConsole.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetConsole.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
typeValidators.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
typeValidators.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos