AzaezelX 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 роки тому
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CppAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
CppAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
CubemapAsset.cpp 555c563b39 More updating of editor icons to assets 4 роки тому
CubemapAsset.h 9db95f4fb2 Implemented proper ScriptAsset execution on load 6 роки тому
ExampleAsset.cpp b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 6 роки тому
ExampleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. 8 роки тому
GUIAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 роки тому
GUIAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
GameObjectAsset.cpp 36b31ae19d zip support followup 4 роки тому
GameObjectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
ImageAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 роки тому
ImageAsset.h 3e131f5b8e Added changes missed via merge failures. 4 роки тому
ImageAssetInspectors.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
LevelAsset.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
LevelAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
MaterialAsset.cpp 34f0f01cea Adds console function to compare file modified times 4 роки тому
MaterialAsset.h 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 роки тому
ParticleAsset.cpp 555c563b39 More updating of editor icons to assets 4 роки тому
ParticleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. 8 роки тому
PostEffectAsset.cpp b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 роки тому
PostEffectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
ScriptAsset.cpp b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 роки тому
ScriptAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
ShapeAnimationAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
ShapeAnimationAsset.h 1942535923 Integrates sound and shapeAnimation assets into the importer 5 роки тому
ShapeAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 роки тому
ShapeAsset.h 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize 4 роки тому
SoundAsset.cpp 36b31ae19d zip support followup 4 роки тому
SoundAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
TerrainAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 роки тому
TerrainAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому
TerrainMaterialAsset.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 роки тому
TerrainMaterialAsset.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
assetImporter.cpp 2f5f585aaf Fixed logic for parsing registerDatablock paths to trim script extensions during import conversion 4 роки тому
assetImporter.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 роки тому
assetImporter_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
stateMachineAsset.cpp 555c563b39 More updating of editor icons to assets 4 роки тому
stateMachineAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 роки тому