Brian Roberts be3be2eb7d Merge pull request #760 from Areloch/ForestBrushGroupToolingFixes il y a 3 ans
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T3D 67b5afcfbe Merge pull request #758 from Azaezel/alpha40/spawnDisplayAug il y a 3 ans
Verve ed36cf2c5c Changes for BaseUI Update il y a 3 ans
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 il y a 3 ans
app c16b88d709 Fix temporary buffer for scripting conversions. il y a 4 ans
assets d883575d0f fix compilation flaws il y a 3 ans
cinterface 35b33f1864 various fixes and memory corruption bug. il y a 4 ans
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
console bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
core b36776d567 Tweaks handling of "invisible" files, files which start with a ., effectively making them have no filename and only an extension. il y a 3 ans
environment 382ee60d86 Sky Sorting il y a 3 ans
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
gfx d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
gui 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation il y a 3 ans
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
lighting a05c83493e adress gl spotlights disapearing for deferred il y a 4 ans
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans il y a 7 ans
materials bae6a3f514 Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups il y a 3 ans
math 540e82b95c template mixins need this-> specified il y a 3 ans
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
persistence a0f8b29da7 Improves logical checks for the default value so it's more sane and stable il y a 3 ans
platform 2311d7d683 * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. il y a 4 ans
platformMac 6583134ef2 * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. il y a 4 ans
platformPOSIX 88cfa4533b * Cleanup: Remove a comment referencing the now-removed DisplayPtrManager. il y a 4 ans
platformSDL 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
platformWin32 bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. il y a 4 ans
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. il y a 4 ans
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. il y a 4 ans
postFx 6474413aaf fix reported ASAN crash il y a 4 ans
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. il y a 4 ans
sfx 15ef8b4fbe Cleaned up implementation of #712 il y a 4 ans
shaderGen 8dcd74ff18 point baseline fog color at the right target hen in deferred mode il y a 3 ans
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. il y a 4 ans
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path il y a 6 ans
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields il y a 3 ans
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. il y a 7 ans
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. il y a 4 ans
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
windowManager 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. il y a 4 ans
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake il y a 9 ans
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 il y a 13 ans