AzaezelX 4fd8436911 targeted fix for #45 %!s(int64=3) %!d(string=hai) anos
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T3D 4fd8436911 targeted fix for #45 %!s(int64=3) %!d(string=hai) anos
Verve 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock %!s(int64=3) %!d(string=hai) anos
afx 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock %!s(int64=3) %!d(string=hai) anos
app d56227fccd Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0 %!s(int64=3) %!d(string=hai) anos
assets 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock %!s(int64=3) %!d(string=hai) anos
cinterface 35b33f1864 various fixes and memory corruption bug. %!s(int64=4) %!d(string=hai) anos
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. %!s(int64=4) %!d(string=hai) anos
console 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security %!s(int64=3) %!d(string=hai) anos
core dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly %!s(int64=3) %!d(string=hai) anos
environment 66820fee90 let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering %!s(int64=3) %!d(string=hai) anos
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. %!s(int64=3) %!d(string=hai) anos
gui dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly %!s(int64=3) %!d(string=hai) anos
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
lighting a05c83493e adress gl spotlights disapearing for deferred %!s(int64=4) %!d(string=hai) anos
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans %!s(int64=8) %!d(string=hai) anos
materials de6ee93159 slim ambient down to vec3, default to premul for translucency %!s(int64=3) %!d(string=hai) anos
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. %!s(int64=3) %!d(string=hai) anos
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
navigation 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock %!s(int64=3) %!d(string=hai) anos
persistence 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security %!s(int64=3) %!d(string=hai) anos
platform 35b348f93c * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. %!s(int64=3) %!d(string=hai) anos
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. %!s(int64=3) %!d(string=hai) anos
platformPOSIX 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security %!s(int64=3) %!d(string=hai) anos
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. %!s(int64=3) %!d(string=hai) anos
platformWin32 dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly %!s(int64=3) %!d(string=hai) anos
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. %!s(int64=4) %!d(string=hai) anos
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. %!s(int64=4) %!d(string=hai) anos
postFx 6474413aaf fix reported ASAN crash %!s(int64=4) %!d(string=hai) anos
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars %!s(int64=3) %!d(string=hai) anos
scene 332193b53a Merge pull request #835 from Azaezel/alpha40/pathShapeSillies %!s(int64=3) %!d(string=hai) anos
sfx 2a865d387a * BugFix: When loading sound assets, don't resolve the absolute path. %!s(int64=3) %!d(string=hai) anos
shaderGen 691eb5f2ba fix computeForwardProbes shadergen gl side %!s(int64=3) %!d(string=hai) anos
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. %!s(int64=4) %!d(string=hai) anos
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path %!s(int64=6) %!d(string=hai) anos
terrain 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic %!s(int64=3) %!d(string=hai) anos
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. %!s(int64=7) %!d(string=hai) anos
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. %!s(int64=4) %!d(string=hai) anos
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
windowManager ba07e6c6d7 * Cleanup: Remove the partial editor tools integration from the TORQUE_SECURE_VFS implementation in preference for developers building mod tools builds instead. %!s(int64=3) %!d(string=hai) anos
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos