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T3D
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4fd8436911
targeted fix for #45
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3 anni fa |
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Verve
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305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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3 anni fa |
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afx
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305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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3 anni fa |
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app
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d56227fccd
Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0
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3 anni fa |
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assets
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305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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3 anni fa |
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cinterface
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35b33f1864
various fixes and memory corruption bug.
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4 anni fa |
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collision
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 anni fa |
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console
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2b8f9e3999
Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security
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3 anni fa |
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core
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dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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3 anni fa |
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environment
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66820fee90
let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering
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3 anni fa |
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forest
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 anni fa |
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gfx
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 anni fa |
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gui
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dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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3 anni fa |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anni fa |
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lighting
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a05c83493e
adress gl spotlights disapearing for deferred
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4 anni fa |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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8 anni fa |
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materials
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de6ee93159
slim ambient down to vec3, default to premul for translucency
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3 anni fa |
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math
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c687c0d23a
* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
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3 anni fa |
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module
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 anni fa |
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navigation
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305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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3 anni fa |
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persistence
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161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
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3 anni fa |
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platform
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35b348f93c
* Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified.
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3 anni fa |
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platformMac
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3be4f5983e
* Cleanup: Remove mInstallLibrary_Vec from platformMac.
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3 anni fa |
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platformPOSIX
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161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
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3 anni fa |
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platformSDL
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d5d846f311
* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
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3 anni fa |
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platformWin32
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dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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3 anni fa |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 anni fa |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 anni fa |
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postFx
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6474413aaf
fix reported ASAN crash
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4 anni fa |
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renderInstance
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 anni fa |
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scene
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332193b53a
Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
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3 anni fa |
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sfx
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2a865d387a
* BugFix: When loading sound assets, don't resolve the absolute path.
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3 anni fa |
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shaderGen
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691eb5f2ba
fix computeForwardProbes shadergen gl side
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3 anni fa |
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sim
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cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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4 anni fa |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 anni fa |
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terrain
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 anni fa |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 anni fa |
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ts
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 anni fa |
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util
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 anni fa |
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windowManager
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ba07e6c6d7
* Cleanup: Remove the partial editor tools integration from the TORQUE_SECURE_VFS implementation in preference for developers building mod tools builds instead.
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3 anni fa |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |