AzaezelX f4cc0e8151 default translucency for PBR authoring tools generally assume premul, not lerpalpha nowadays 3 tahun lalu
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T3D 5ec4e8fb62 forgot the.h 3 tahun lalu
Verve 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 tahun lalu
afx 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 tahun lalu
app d56227fccd Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0 3 tahun lalu
assets 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 tahun lalu
cinterface 35b33f1864 various fixes and memory corruption bug. 4 tahun lalu
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 tahun lalu
console 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 3 tahun lalu
core dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 tahun lalu
environment 66820fee90 let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering 3 tahun lalu
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 tahun lalu
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 tahun lalu
gui dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 tahun lalu
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 tahun lalu
lighting a05c83493e adress gl spotlights disapearing for deferred 4 tahun lalu
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 tahun lalu
materials f4cc0e8151 default translucency for PBR authoring tools generally assume premul, not lerpalpha nowadays 3 tahun lalu
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 3 tahun lalu
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 tahun lalu
navigation 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 tahun lalu
persistence 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 tahun lalu
platform 35b348f93c * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. 3 tahun lalu
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. 3 tahun lalu
platformPOSIX 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 tahun lalu
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 3 tahun lalu
platformWin32 dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 tahun lalu
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 tahun lalu
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 tahun lalu
postFx 6474413aaf fix reported ASAN crash 4 tahun lalu
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 tahun lalu
scene 332193b53a Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 3 tahun lalu
sfx 2a865d387a * BugFix: When loading sound assets, don't resolve the absolute path. 3 tahun lalu
shaderGen 691eb5f2ba fix computeForwardProbes shadergen gl side 3 tahun lalu
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 tahun lalu
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 tahun lalu
terrain 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 tahun lalu
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 tahun lalu
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 tahun lalu
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 tahun lalu
windowManager ba07e6c6d7 * Cleanup: Remove the partial editor tools integration from the TORQUE_SECURE_VFS implementation in preference for developers building mod tools builds instead. 3 tahun lalu
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 tahun lalu
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 tahun lalu