Areloch dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly преди 3 години
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp преди 6 години
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space преди 6 години
guiAnimBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. преди 9 години
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiBitmapBarCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl преди 9 години
guiBitmapBorderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiBitmapCtrl.cpp bed3be278c GuiBitmapCtrl named texture fixes. преди 4 години
guiBitmapCtrl.h 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. преди 4 години
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiConsole.cpp 8a7c09c8fe Clean up redundant variables преди 7 години
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. преди 7 години
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp преди 10 години
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiDecoyCtrl.cpp 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions преди 3 години
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiFileTreeCtrl.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' преди 5 години
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiGameListMenuCtrl.cpp 724e4f423c * BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set. преди 4 години
guiGameListMenuCtrl.h 666065ce6c GuiGameListMenuCtrl Update преди 4 години
guiGameListOptionsCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiGameSettingsCtrl.cpp 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. преди 3 години
guiGameSettingsCtrl.h 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. преди 3 години
guiGradientCtrl.cpp ed36cf2c5c Changes for BaseUI Update преди 3 години
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. преди 5 години
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiMLTextCtrl.cpp 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case преди 4 години
guiMLTextCtrl.h 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case преди 4 години
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes преди 13 години
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMaterialCtrl.cpp 98a079a797 code duplication prune. should aid in stability преди 4 години
guiMaterialCtrl.h 98a079a797 code duplication prune. should aid in stability преди 4 години
guiPopUpCtrl.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. преди 4 години
guiPopUpCtrl.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. преди 4 години
guiPopUpCtrlEx.cpp dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly преди 3 години
guiPopUpCtrlEx.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. преди 4 години
guiSliderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only преди 6 години
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() преди 9 години
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextEditCtrl.cpp 3f944874f3 * BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow. преди 3 години
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. преди 5 години
guiTextEditSliderBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiTreeViewCtrl.cpp 0dcd272b87 clean up more texture profile refs to kill spam преди 4 години
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration преди 6 години