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VPathEditor
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491f2e8bac
Sanitize the window resizing scripts
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1 年之前 |
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VerveEditor
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55697cffdb
Streamlined baseUI profiles
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2 年之前 |
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assetBrowser
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cce40efd35
fix particle glow
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2 月之前 |
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base
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818d76d481
add a datablock namespace hook for onInspect
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11 月之前 |
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classIcons
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d227e2e056
renames Camera_image asset to comply to caps formatting to fix assert on case-sensitive platforms.
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8 月之前 |
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componentEditor
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bd44ee5341
misc cleanups related to ranges
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3 月之前 |
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convexEditor
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6113373efc
fix several missing palletbars
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1 年之前 |
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datablockEditor
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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4 月之前 |
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debugger
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33f35d35d4
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2 年之前 |
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decalEditor
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3c7b16306d
fix datablock display to sync to selected instance.
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4 月之前 |
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editorClasses
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33f35d35d4
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2 年之前 |
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editorCore
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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8 月之前 |
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forestEditor
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ff2a4daa9f
Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected
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5 月之前 |
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gui
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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4 月之前 |
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guiEditor
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50e05800f4
Fixes issues with shifting the gui selection dropdown to be searchable via the Ex control.
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4 月之前 |
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levels
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435462c738
fix the other previewss
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9 月之前 |
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materialEditor
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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4 月之前 |
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meshRoadEditor
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6113373efc
fix several missing palletbars
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1 年之前 |
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missionAreaEditor
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0a1e3f74ed
remove terrain dependency from mission area
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7 月之前 |
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navEditor
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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4 月之前 |
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particleEditor
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491f2e8bac
Sanitize the window resizing scripts
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1 年之前 |
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physicsTools
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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projectImporter
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50acaec19c
Fix handling of filenames starting with ./
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2 年之前 |
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resources
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ee2fc4804a
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
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2 年之前 |
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riverEditor
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fa8110ce8f
all DECLARE_IMAGEASSET refactored
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1 年之前 |
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roadEditor
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6113373efc
fix several missing palletbars
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1 年之前 |
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shaderEditor
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daa0cfef3a
shader node editor test
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1 年之前 |
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shapeEditor
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e02981c848
Fixes various reported issues with the ShapeEd update
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3 月之前 |
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shapes
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 年之前 |
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windowConsole
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8f2dbd5e2f
Add extra increased font size to Windowed Console
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1 年之前 |
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worldEditor
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bd44ee5341
misc cleanups related to ranges
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3 月之前 |
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main.tscript
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26d0e427de
shift prototyping UI into tools proper
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8 月之前 |
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settings.xml
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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8 月之前 |
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tools.module
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817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
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4 年之前 |
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tools.tscript
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7b7de1f10f
Adjusts the handling of the disconnect call to not utilize package overrides, but instead a callOnModules invoke like most other cross-module calls.
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9 月之前 |