AzaezelX cce40efd35 fix particle glow 2 月之前
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VPathEditor 491f2e8bac Sanitize the window resizing scripts 1 年之前
VerveEditor 55697cffdb Streamlined baseUI profiles 2 年之前
assetBrowser cce40efd35 fix particle glow 2 月之前
base 818d76d481 add a datablock namespace hook for onInspect 11 月之前
classIcons d227e2e056 renames Camera_image asset to comply to caps formatting to fix assert on case-sensitive platforms. 8 月之前
componentEditor bd44ee5341 misc cleanups related to ranges 3 月之前
convexEditor 6113373efc fix several missing palletbars 1 年之前
datablockEditor 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields 4 月之前
debugger 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 年之前
decalEditor 3c7b16306d fix datablock display to sync to selected instance. 4 月之前
editorClasses 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 年之前
editorCore bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 8 月之前
forestEditor ff2a4daa9f Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected 5 月之前
gui 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields 4 月之前
guiEditor 50e05800f4 Fixes issues with shifting the gui selection dropdown to be searchable via the Ex control. 4 月之前
levels 435462c738 fix the other previewss 9 月之前
materialEditor 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields 4 月之前
meshRoadEditor 6113373efc fix several missing palletbars 1 年之前
missionAreaEditor 0a1e3f74ed remove terrain dependency from mission area 7 月之前
navEditor 9c654d7932 - Fixes the display of the preview in the MaterialAsset fields 4 月之前
particleEditor 491f2e8bac Sanitize the window resizing scripts 1 年之前
physicsTools 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 年之前
projectImporter 50acaec19c Fix handling of filenames starting with ./ 2 年之前
resources ee2fc4804a pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2 年之前
riverEditor fa8110ce8f all DECLARE_IMAGEASSET refactored 1 年之前
roadEditor 6113373efc fix several missing palletbars 1 年之前
shaderEditor daa0cfef3a shader node editor test 1 年之前
shapeEditor e02981c848 Fixes various reported issues with the ShapeEd update 3 月之前
shapes 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 年之前
windowConsole 8f2dbd5e2f Add extra increased font size to Windowed Console 1 年之前
worldEditor bd44ee5341 misc cleanups related to ranges 3 月之前
main.tscript 26d0e427de shift prototyping UI into tools proper 8 月之前
settings.xml bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 8 月之前
tools.module 817f01ff92 followup: readd, and rename the module.ScriptFile entries to thier lower case 4 年之前
tools.tscript 7b7de1f10f Adjusts the handling of the disconnect call to not utilize package overrides, but instead a callOnModules invoke like most other cross-module calls. 9 月之前