Areloch fb5ad738e0 Merge branch 'development' into MiscFixes20220829 3 سال پیش
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 سال پیش
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 سال پیش
guiAnimBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 سال پیش
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiBitmapBarCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 سال پیش
guiBitmapBorderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
guiBitmapCtrl.cpp bed3be278c GuiBitmapCtrl named texture fixes. 4 سال پیش
guiBitmapCtrl.h 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. 4 سال پیش
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 سال پیش
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 سال پیش
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 سال پیش
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 سال پیش
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiDecoyCtrl.cpp 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 سال پیش
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 سال پیش
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiFileTreeCtrl.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 سال پیش
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiGameListMenuCtrl.cpp 724e4f423c * BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set. 4 سال پیش
guiGameListMenuCtrl.h 666065ce6c GuiGameListMenuCtrl Update 4 سال پیش
guiGameListOptionsCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 سال پیش
guiGameSettingsCtrl.cpp cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 سال پیش
guiGameSettingsCtrl.h 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 سال پیش
guiGradientCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 سال پیش
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 سال پیش
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
guiMLTextCtrl.cpp 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 4 سال پیش
guiMLTextCtrl.h 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 4 سال پیش
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 سال پیش
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiMaterialCtrl.cpp 98a079a797 code duplication prune. should aid in stability 4 سال پیش
guiMaterialCtrl.h 98a079a797 code duplication prune. should aid in stability 4 سال پیش
guiPopUpCtrl.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 سال پیش
guiPopUpCtrl.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 سال پیش
guiPopUpCtrlEx.cpp dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 سال پیش
guiPopUpCtrlEx.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 سال پیش
guiSliderCtrl.cpp 65275a8a35 leftover profile reference flaw 3 سال پیش
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 سال پیش
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 سال پیش
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 سال پیش
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiTextEditCtrl.cpp 3f944874f3 * BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow. 3 سال پیش
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 سال پیش
guiTextEditSliderBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 سال پیش
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 سال پیش
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 سال پیش
guiTreeViewCtrl.cpp ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 سال پیش
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 سال پیش