.. |
test
|
1449c4df57
Add some tests for engineAPI and console
|
10 years ago |
CMDgram.y
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407bbce509
Merging
|
8 years ago |
CMDscan.cpp
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 years ago |
CMDscan.l
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 years ago |
ICallMethod.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
SimXMLDocument.cpp
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 years ago |
SimXMLDocument.h
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bb38a40bcb
fixed lots of tabs and space
|
8 years ago |
arrayObject.cpp
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970dd5c477
Reordering initialization methods #1912
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8 years ago |
arrayObject.h
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
ast.h
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7d889a9a56
ast shadowvar cleanup
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7 years ago |
astAlloc.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 years ago |
astNodes.cpp
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7d889a9a56
ast shadowvar cleanup
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7 years ago |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
bison.simple
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
cmdgram.cpp
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407bbce509
Merging
|
8 years ago |
cmdgram.h
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407bbce509
Merging
|
8 years ago |
codeBlock.cpp
|
36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 years ago |
codeBlock.h
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407bbce509
Merging
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8 years ago |
codeInterpreter.cpp
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9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
|
6 years ago |
codeInterpreter.h
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407bbce509
Merging
|
8 years ago |
compiledEval.cpp
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
compiler.cpp
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 years ago |
compiler.h
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407bbce509
Merging
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8 years ago |
console.cpp
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9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
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6 years ago |
console.h
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
consoleDoc.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
consoleFunctions.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 years ago |
consoleInternal.cpp
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 years ago |
consoleInternal.h
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407bbce509
Merging
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8 years ago |
consoleLogger.cpp
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 years ago |
consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 years ago |
consoleObject.cpp
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ed10ce2511
A buffer overflow in enumerateConsoleClassesByCategory
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7 years ago |
consoleObject.h
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5bbda83669
Add Type information for Properties in EngineXMLExport
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7 years ago |
consoleParser.cpp
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
consoleParser.h
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bb38a40bcb
fixed lots of tabs and space
|
8 years ago |
consoleTypes.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
consoleTypes.h
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7369b9feae
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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7 years ago |
consoleXMLExport.cpp
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5bde18143f
Eliminate DefineConsoleFunction
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7 years ago |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 years ago |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
debugOutputConsumer.h
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87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 years ago |
engineAPI.h
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9291bc6105
Sqlite Console refactor, also rename param to make tooltip function more helpful
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6 years ago |
engineDoc.cpp
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21b82b737d
shadowvar cleanup
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7 years ago |
engineExports.cpp
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970dd5c477
Reordering initialization methods #1912
|
8 years ago |
engineExports.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
|
9 years ago |
engineFunctions.h
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a84145421f
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 years ago |
engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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8 years ago |
engineStructs.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
engineStructs.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
engineTypeInfo.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 years ago |
engineTypeInfo.h
|
5bbda83669
Add Type information for Properties in EngineXMLExport
|
7 years ago |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineTypes.h
|
6b7be51d61
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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7 years ago |
engineXMLExport.cpp
|
5bbda83669
Add Type information for Properties in EngineXMLExport
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7 years ago |
fieldBrushObject.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fileSystemFunctions.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 years ago |
fixedTuple.h
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a84145421f
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 years ago |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
persistenceManager.cpp
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3c99ef73a9
Eliminate DefineConsoleMethod
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7 years ago |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
propertyParsing.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
propertyParsing.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
returnBuffer.cpp
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
|
7 years ago |
returnBuffer.h
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
runtimeClassRep.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 years ago |
scriptFilename.cpp
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00758d380f
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
scriptObjects.cpp
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9b62afbe3f
Cleans up a redundant include.
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8 years ago |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
|
12 years ago |
sim.cpp
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bc435a3b33
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 years ago |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 years ago |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simDatablock.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
simDatablock.h
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 years ago |
simDictionary.cpp
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 years ago |
simDictionary.h
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bcc5459818
whitespace
|
8 years ago |
simEvents.cpp
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bcc5459818
whitespace
|
8 years ago |
simEvents.h
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3f97c2cedd
Fix building on GCC
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10 years ago |
simFieldDictionary.cpp
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
simFieldDictionary.h
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b05691c6b5
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
|
8 years ago |
simManager.cpp
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9298d889b3
simset::objectList to simset::mObjectList
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7 years ago |
simObject.cpp
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f77a18e0d2
Replace object's address format in getDebugInfo()
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5 years ago |
simObject.h
|
9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
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6 years ago |
simObjectList.cpp
|
491a7dcfdd
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
|
7 years ago |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simObjectMemento.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 years ago |
simObjectMemento.h
|
bcc5459818
whitespace
|
8 years ago |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 years ago |
simPersistID.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 years ago |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simPersistSet.cpp
|
3c99ef73a9
Eliminate DefineConsoleMethod
|
7 years ago |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
simSerialize.cpp
|
bcc5459818
whitespace
|
8 years ago |
simSet.cpp
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
6 years ago |
simSet.h
|
59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 years ago |
stringStack.cpp
|
3650e9afa9
Move StringStack methods into the cpp file
|
7 years ago |
stringStack.h
|
3650e9afa9
Move StringStack methods into the cpp file
|
7 years ago |
telnetConsole.cpp
|
5bde18143f
Eliminate DefineConsoleFunction
|
7 years ago |
telnetConsole.h
|
539efcb1e1
Input event changes
|
12 years ago |
telnetDebugger.cpp
|
5bde18143f
Eliminate DefineConsoleFunction
|
7 years ago |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 years ago |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 years ago |
typeValidators.h
|
1a89d95919
exposes getters for typevalidators.
|
7 years ago |