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3d
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b4a1d18f42
Core implementation of Physical Based Rendering.
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hace 7 años |
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buttons
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e7c3085d5f
corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged
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hace 7 años |
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containers
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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hace 6 años |
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controls
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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hace 5 años |
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core
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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hace 7 años |
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editor
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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hace 5 años |
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game
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76908eae3c
Eliminate DefineConsoleMethod
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hace 7 años |
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shiny
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76908eae3c
Eliminate DefineConsoleMethod
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hace 7 años |
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theora
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fd715f3ef3
add loop playback to GuiTheoraCtrl
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hace 9 años |
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utility
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72af45ef69
Merge pull request #2294 from OTHGMars/GuiInputCtrl
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hace 7 años |
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worldEditor
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66cc6fb9d1
Removes current implement of shadow caching
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hace 6 años |