Areloch ca2d2651b8 Merge pull request #1901 from rextimmy/physics_timing 8 anos atrás
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bt.h c08f75f52a Bullet plugin update for bullet 2.85. 8 anos atrás
btBody.cpp 1559e7a3d3 PhysicsShape applyForce function 8 anos atrás
btBody.h 1559e7a3d3 PhysicsShape applyForce function 8 anos atrás
btCasts.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btCollision.cpp e00bd847fd Fixes Bullet not supporting holes in terrain. 8 anos atrás
btCollision.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btDebugDraw.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btDebugDraw.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btPlayer.cpp c08f75f52a Bullet plugin update for bullet 2.85. 8 anos atrás
btPlayer.h 86f9c6f2e7 When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle. 9 anos atrás
btPlugin.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btPlugin.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
btWorld.cpp 714362fc60 Physics timing 8 anos atrás
btWorld.h c08f75f52a Bullet plugin update for bullet 2.85. 8 anos atrás