.. |
pc
|
da6bcbeb2b
Improvements to openvr code
|
9 年之前 |
d3dx9Functions.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9CardProfiler.cpp
|
8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
|
9 年之前 |
gfxD3D9CardProfiler.h
|
0d77cdc270
GFX now handles non-default adapters
|
12 年之前 |
gfxD3D9Cubemap.cpp
|
f1d382fcff
cubemap Mip retrieval-DX
|
10 年之前 |
gfxD3D9Cubemap.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9Device.cpp
|
3496c549b5
Hardware Skinning Support
|
9 年之前 |
gfxD3D9Device.h
|
7d82877f4e
GFXD3D9Device generic shader support.
|
9 年之前 |
gfxD3D9Device.regen-states.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9EnumTranslate.h
|
6040a8d855
Fix macro token pasting errors when compiling with clang-cl
|
10 年之前 |
gfxD3D9OcclusionQuery.cpp
|
190f68b998
Fix SkatterSky flare occlusion.
|
10 年之前 |
gfxD3D9OcclusionQuery.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9PrimitiveBuffer.cpp
|
3496c549b5
Hardware Skinning Support
|
9 年之前 |
gfxD3D9PrimitiveBuffer.h
|
3496c549b5
Hardware Skinning Support
|
9 年之前 |
gfxD3D9QueryFence.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9QueryFence.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9Shader.cpp
|
cc9955e102
unused variable cleanup
|
9 年之前 |
gfxD3D9Shader.h
|
79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
|
10 年之前 |
gfxD3D9StateBlock.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9StateBlock.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9TextureManager.cpp
|
b81ebaa386
Set correct terrain layer texture format.
|
10 年之前 |
gfxD3D9TextureManager.h
|
0d77cdc270
GFX now handles non-default adapters
|
12 年之前 |
gfxD3D9TextureObject.cpp
|
f2a3a1e2a6
Enable RGB format for DDS files getting copied to bitmap.
|
11 年之前 |
gfxD3D9TextureObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
gfxD3D9VertexBuffer.cpp
|
3496c549b5
Hardware Skinning Support
|
9 年之前 |
gfxD3D9VertexBuffer.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
screenshotD3D9.cpp
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 年之前 |
screenshotD3D9.h
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 年之前 |
videoCaptureD3D9.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
videoCaptureD3D9.h
|
b2b950c84a
Add missing include guards to some headers
|
10 年之前 |