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D3D11
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34e877b6e0
Added feature level version to card profiler version string for D3D11
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8 years ago |
D3D9
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cc9955e102
unused variable cleanup
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9 years ago |
Null
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28d303c5ea
Added immutable vertex and index buffers.
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9 years ago |
bitmap
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f6d624be8f
Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class
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8 years ago |
gl
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bcc5459818
whitespace
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8 years ago |
sim
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 years ago |
util
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3e7c7b3e49
Merge pull request #622 from BeamNG/texel_pixel_offset
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10 years ago |
video
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501b55d939
Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode.
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8 years ago |
gFont.cpp
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 years ago |
gFont.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
genericConstBuffer.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
genericConstBuffer.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
gfxAPI.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
gfxAPI.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxAdapter.h
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxCardProfile.cpp
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dd64004eaf
MacOS platform support.
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9 years ago |
gfxCardProfile.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxCubemap.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxCubemap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDebugEvent.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDevice.cpp
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9cb413a38d
Merge pull request #1763 from Azaezel/linearBuffers
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9 years ago |
gfxDevice.h
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxDeviceStatistics.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDeviceStatistics.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDrawUtil.cpp
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxDrawUtil.h
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9a05899d8e
Allow drawing 2D squares with 0 rotation angle.
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11 years ago |
gfxEnums.h
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da6bcbeb2b
Improvements to openvr code
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9 years ago |
gfxFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFence.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFontRenderBatcher.cpp
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxFontRenderBatcher.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFormatUtils.cpp
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d63b820e35
More fixes
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11 years ago |
gfxFormatUtils.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxInit.cpp
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxInit.h
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxOcclusionQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxOcclusionQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
gfxPrimitiveBuffer.cpp
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28d303c5ea
Added immutable vertex and index buffers.
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9 years ago |
gfxPrimitiveBuffer.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
gfxResource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxResource.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxShader.cpp
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88106f9032
Fixed type inference for nulls in console functions
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8 years ago |
gfxShader.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
gfxStateBlock.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxStateBlock.h
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dd08fd2e7d
Add OpenGL support.
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10 years ago |
gfxStringEnumTranslate.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
gfxStringEnumTranslate.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
gfxStructs.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxStructs.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTarget.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTarget.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureHandle.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureHandle.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureManager.cpp
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f6d624be8f
Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class
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8 years ago |
gfxTextureManager.h
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2824bcf649
Remove hard coded paths pass 1
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12 years ago |
gfxTextureObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 years ago |
gfxTextureObject.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
gfxTextureProfile.cpp
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4b1895cba5
Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated.
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9 years ago |
gfxTextureProfile.h
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
gfxTransformSaver.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexBuffer.h
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5ef130d581
Fixed some random Worder warnings
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10 years ago |
gfxVertexColor.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexColor.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexFormat.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
gfxVertexFormat.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
gfxVertexTypes.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
gfxVertexTypes.h
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3496c549b5
Hardware Skinning Support
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9 years ago |
primBuilder.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
primBuilder.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
screenshot.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
screenshot.h
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e7fb6a54de
Fix: Added missing virtual destructors for classes with virtual functions.
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11 years ago |