Areloch 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. 8 years ago
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D3D11 34e877b6e0 Added feature level version to card profiler version string for D3D11 8 years ago
D3D9 cc9955e102 unused variable cleanup 9 years ago
Null 28d303c5ea Added immutable vertex and index buffers. 9 years ago
bitmap f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 8 years ago
gl bcc5459818 whitespace 8 years ago
sim 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 years ago
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset 10 years ago
video 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. 8 years ago
gFont.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 years ago
gFont.h 7dbfe6994d Engine directory for ticket #1 13 years ago
genericConstBuffer.cpp 3496c549b5 Hardware Skinning Support 9 years ago
genericConstBuffer.h 3496c549b5 Hardware Skinning Support 9 years ago
gfxAPI.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxAdapter.h 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxCardProfile.cpp dd64004eaf MacOS platform support. 9 years ago
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxDevice.cpp 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers 9 years ago
gfxDevice.h 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxDrawUtil.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 years ago
gfxEnums.h da6bcbeb2b Improvements to openvr code 9 years ago
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxFontRenderBatcher.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxFormatUtils.cpp d63b820e35 More fixes 11 years ago
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxInit.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order 9 years ago
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 9 years ago
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support 9 years ago
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions 8 years ago
gfxShader.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxStateBlock.h dd08fd2e7d Add OpenGL support. 10 years ago
gfxStringEnumTranslate.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxTextureManager.cpp f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 8 years ago
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 12 years ago
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 years ago
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
gfxTextureProfile.cpp 4b1895cba5 Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated. 9 years ago
gfxTextureProfile.h 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxVertexBuffer.h 5ef130d581 Fixed some random Worder warnings 10 years ago
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gfxVertexFormat.cpp 3496c549b5 Hardware Skinning Support 9 years ago
gfxVertexFormat.h 3496c549b5 Hardware Skinning Support 9 years ago
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 years ago
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 years ago
primBuilder.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 years ago
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 years ago