Areloch 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. 9 anni fa
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D3D11 34e877b6e0 Added feature level version to card profiler version string for D3D11 9 anni fa
D3D9 cc9955e102 unused variable cleanup 9 anni fa
Null 28d303c5ea Added immutable vertex and index buffers. 9 anni fa
bitmap f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 9 anni fa
gl bcc5459818 whitespace 9 anni fa
sim 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 anni fa
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset 11 anni fa
video 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. 9 anni fa
gFont.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 anni fa
gFont.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
genericConstBuffer.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
genericConstBuffer.h 3496c549b5 Hardware Skinning Support 9 anni fa
gfxAPI.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anni fa
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxAdapter.h 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxCardProfile.cpp dd64004eaf MacOS platform support. 9 anni fa
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDevice.cpp 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers 9 anni fa
gfxDevice.h 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDrawUtil.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 anni fa
gfxEnums.h da6bcbeb2b Improvements to openvr code 9 anni fa
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFontRenderBatcher.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFormatUtils.cpp d63b820e35 More fixes 12 anni fa
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxInit.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order 9 anni fa
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 9 anni fa
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support 9 anni fa
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions 9 anni fa
gfxShader.h 41e5caf22b Direct3D11 Engine/source changes 9 anni fa
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxStateBlock.h dd08fd2e7d Add OpenGL support. 11 anni fa
gfxStringEnumTranslate.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anni fa
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureManager.cpp f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 9 anni fa
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 13 anni fa
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
gfxTextureProfile.cpp 4b1895cba5 Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated. 9 anni fa
gfxTextureProfile.h 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexBuffer.h 5ef130d581 Fixed some random Worder warnings 10 anni fa
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexFormat.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
gfxVertexFormat.h 3496c549b5 Hardware Skinning Support 9 anni fa
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 anni fa
primBuilder.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anni fa
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 anni fa