Azaezel fbfd3ed8ed clang: constructor initialization order 9 lat temu
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blobShadow.cpp 41e5caf22b Direct3D11 Engine/source changes 9 lat temu
blobShadow.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
lightMapParams.cpp fbfd3ed8ed clang: constructor initialization order 9 lat temu
lightMapParams.h d2700f881c Source changes needed for Linux build. 13 lat temu
projectedShadow.cpp a3fab3d4c4 Projected Shadow fix 10 lat temu
projectedShadow.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 lat temu
sceneLighting.cpp 2002d74b78 Issue found with PVS-Studio: 10 lat temu
sceneLighting.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
sceneLightingGlobals.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
scenePersist.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
scenePersist.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
shadowBase.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
shadowVolumeBSP.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
shadowVolumeBSP.h 7dbfe6994d Engine directory for ticket #1 13 lat temu