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glsl
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4203c4d064
since the baseline assumptions now recievesshadows defaults to on, set it so for terrains
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2 rokov pred |
hlsl
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4203c4d064
since the baseline assumptions now recievesshadows defaults to on, set it so for terrains
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2 rokov pred |
terrCell.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 rokov pred |
terrCell.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 rokov pred |
terrCellMaterial.cpp
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1dd8149074
cleanups for terrain blending
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2 rokov pred |
terrCellMaterial.h
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481e2a7230
Improve terrain rendering, handle bug with no detail
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4 rokov pred |
terrCollision.cpp
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 rokov pred |
terrCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
terrData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
terrData.h
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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3 rokov pred |
terrExport.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 rokov pred |
terrFeatureTypes.cpp
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4f472bf402
New terrain blending
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4 rokov pred |
terrFeatureTypes.h
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4f472bf402
New terrain blending
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4 rokov pred |
terrFile.cpp
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1b282e0baf
use internalname for terrain layers
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3 rokov pred |
terrFile.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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12 rokov pred |
terrImport.cpp
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f7ce1efd62
Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
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4 rokov pred |
terrLighting.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
terrMaterial.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 rokov pred |
terrMaterial.h
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98a079a797
code duplication prune. should aid in stability
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3 rokov pred |
terrRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 rokov pred |
terrRender.h
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00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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8 rokov pred |