Коммит түүх

Эзэн SHA1 Мессеж Огноо
  badlogic c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. 6 жил өмнө
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) 6 жил өмнө
  badlogic b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 8 жил өмнө
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. 8 жил өмнө
  badlogic 8c6a91c2a1 [cocos2dx] Batching of adjacent two color tinted skeletons. See README.md for rules on what does and doesn't break batching 8 жил өмнө
  badlogic bc8ac2e379 [cococs2dx] Reverted temporary changes to samples 8 жил өмнө
  badlogic ca23700db0 [cocos2dx] Fixed formatting, removed printf... 8 жил өмнө
  badlogic 6c581880b0 [cocos2d-x] Fixed up scaling factor in BatchingExample 8 жил өмнө
  badlogic 38c3687e85 [cocos2dx] Fixed mesh rendering 8 жил өмнө
  badlogic aa33f980d2 [cocos2dx] First try at optimizing renderer by removing allocation. Meshes temporarily broken 8 жил өмнө
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. 8 жил өмнө
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 8 жил өмнө
  badlogic 48c5b06676 [cocos2dx] Closes #611, cocos2d-x v3 auto-batcher does it's work, makes SkeletonBatch a lot simpler 9 жил өмнө
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 жил өмнө