badlogic
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87658c7d31
[c][cpp] Spotless formatter
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4 vuotta sitten |
Mario Zechner
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857b2b64d8
[cpp] port of constraint application oder, see #1896
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4 vuotta sitten |
Mario Zechner
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4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
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4 vuotta sitten |
Mario Zechner
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a71d73928d
[c] Fix frame and curve array initialization in timelines, add debugging methods.
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4 vuotta sitten |
badlogic
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d37854e12d
[sfml] Fixes #1786, sfml-cpp example must keep debug extension alive.
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4 vuotta sitten |
badlogic
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b4548b9166
[c][cpp] Closes #1742, incorrect rotation value applied for 2 bone IK.
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5 vuotta sitten |
badlogic
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b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
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5 vuotta sitten |
badlogic
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0f401bfb44
[sfml] Added IK demo. See #1532.
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5 vuotta sitten |
badlogic
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e039625430
Removed stretchyman-stretchy-ik from all examples.
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6 vuotta sitten |
badlogic
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f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
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6 vuotta sitten |
badlogic
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f5632c4ef1
[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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6 vuotta sitten |
badlogic
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76af7851dc
[sfml] Added mix-and-match example. See #1375.
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6 vuotta sitten |
badlogic
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29322c5c51
[cpp] Ported skin bones/constraints changes. See #1346.
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6 vuotta sitten |
badlogic
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64852ddc96
[cpp] Ported all skin API changes, see #841.
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6 vuotta sitten |
badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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6 vuotta sitten |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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6 vuotta sitten |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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6 vuotta sitten |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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6 vuotta sitten |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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6 vuotta sitten |
badlogic
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7a803f8b1b
Updated example project exports.
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6 vuotta sitten |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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6 vuotta sitten |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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6 vuotta sitten |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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6 vuotta sitten |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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7 vuotta sitten |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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7 vuotta sitten |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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7 vuotta sitten |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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7 vuotta sitten |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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7 vuotta sitten |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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7 vuotta sitten |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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7 vuotta sitten |