Historique des commits

Auteur SHA1 Message Date
  badlogic 87658c7d31 [c][cpp] Spotless formatter il y a 4 ans
  Mario Zechner 857b2b64d8 [cpp] port of constraint application oder, see #1896 il y a 4 ans
  Mario Zechner 4715608108 [c][cpp] Fix remaining 4.0 porting bugs, apply formatter. il y a 4 ans
  Mario Zechner a71d73928d [c] Fix frame and curve array initialization in timelines, add debugging methods. il y a 4 ans
  badlogic d37854e12d [sfml] Fixes #1786, sfml-cpp example must keep debug extension alive. il y a 4 ans
  badlogic b4548b9166 [c][cpp] Closes #1742, incorrect rotation value applied for 2 bone IK. il y a 5 ans
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. il y a 5 ans
  badlogic 0f401bfb44 [sfml] Added IK demo. See #1532. il y a 5 ans
  badlogic e039625430 Removed stretchyman-stretchy-ik from all examples. il y a 6 ans
  badlogic f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. il y a 6 ans
  badlogic f5632c4ef1 [c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391. il y a 6 ans
  badlogic 76af7851dc [sfml] Added mix-and-match example. See #1375. il y a 6 ans
  badlogic 29322c5c51 [cpp] Ported skin bones/constraints changes. See #1346. il y a 6 ans
  badlogic 64852ddc96 [cpp] Ported all skin API changes, see #841. il y a 6 ans
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. il y a 6 ans
  badlogic 3093f3a79e [sfml-cpp] Fix for owl sample. il y a 6 ans
  badlogic 0e0ed6ef3a [c][cpp] Port of additive blending fix, see #1322. il y a 6 ans
  badlogic 688b661c12 Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries." il y a 6 ans
  badlogic f5709a7bbc [c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries. il y a 6 ans
  badlogic 7a803f8b1b Updated example project exports. il y a 6 ans
  badlogic c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. il y a 6 ans
  badlogic 94eec340c4 [ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused. il y a 6 ans
  badlogic 02c6f9cc63 [cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192. il y a 6 ans
  badlogic 454ecf0c2c [cpp] Added event volume and balance, see #1171. il y a 7 ans
  badlogic 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. il y a 7 ans
  badlogic 5087cd0373 [cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events. il y a 7 ans
  badlogic 5aab588928 [c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142. il y a 7 ans
  badlogic 265b18571c Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures. il y a 7 ans
  badlogic b7ae63f743 Fixed crashes on MSVC. il y a 7 ans
  badlogic a3a0648ce7 [cpp] Fixes completion event firing for 0 duration animations. See #1112. il y a 7 ans