badlogic
|
87658c7d31
[c][cpp] Spotless formatter
|
4 rokov pred |
Mario Zechner
|
857b2b64d8
[cpp] port of constraint application oder, see #1896
|
4 rokov pred |
Mario Zechner
|
4715608108
[c][cpp] Fix remaining 4.0 porting bugs, apply formatter.
|
4 rokov pred |
Mario Zechner
|
a71d73928d
[c] Fix frame and curve array initialization in timelines, add debugging methods.
|
4 rokov pred |
badlogic
|
d37854e12d
[sfml] Fixes #1786, sfml-cpp example must keep debug extension alive.
|
4 rokov pred |
badlogic
|
b4548b9166
[c][cpp] Closes #1742, incorrect rotation value applied for 2 bone IK.
|
5 rokov pred |
badlogic
|
b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
|
5 rokov pred |
badlogic
|
0f401bfb44
[sfml] Added IK demo. See #1532.
|
5 rokov pred |
badlogic
|
e039625430
Removed stretchyman-stretchy-ik from all examples.
|
6 rokov pred |
badlogic
|
f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
|
6 rokov pred |
badlogic
|
f5632c4ef1
[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
|
6 rokov pred |
badlogic
|
76af7851dc
[sfml] Added mix-and-match example. See #1375.
|
6 rokov pred |
badlogic
|
29322c5c51
[cpp] Ported skin bones/constraints changes. See #1346.
|
6 rokov pred |
badlogic
|
64852ddc96
[cpp] Ported all skin API changes, see #841.
|
6 rokov pred |
badlogic
|
7f7e5f0fec
Updated license headers and LICENSE files.
|
6 rokov pred |
badlogic
|
3093f3a79e
[sfml-cpp] Fix for owl sample.
|
6 rokov pred |
badlogic
|
0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
|
6 rokov pred |
badlogic
|
688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
|
6 rokov pred |
badlogic
|
f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
|
6 rokov pred |
badlogic
|
7a803f8b1b
Updated example project exports.
|
6 rokov pred |
badlogic
|
c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
|
6 rokov pred |
badlogic
|
94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
|
6 rokov pred |
badlogic
|
02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
|
6 rokov pred |
badlogic
|
454ecf0c2c
[cpp] Added event volume and balance, see #1171.
|
7 rokov pred |
badlogic
|
4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
|
7 rokov pred |
badlogic
|
5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
|
7 rokov pred |
badlogic
|
5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
|
7 rokov pred |
badlogic
|
265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
|
7 rokov pred |
badlogic
|
b7ae63f743
Fixed crashes on MSVC.
|
7 rokov pred |
badlogic
|
a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
|
7 rokov pred |