spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

NathanSweet 49f2f52f95 Javadocs. 9 жил өмнө
examples 360c1de38f Merge branch 'spine-lua-3.5' into spine-3.5 9 жил өмнө
spine-as3 b85cf32c33 [starling][as3] Fixed up samples 9 жил өмнө
spine-c f5b2c87cbc Merge branch 'dev' into spine-c-3.5 9 жил өмнө
spine-cocos2d-objc ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 жил өмнө
spine-cocos2dx ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 жил өмнө
spine-corona c4b732e98d [corona] Updated Corona sample data 9 жил өмнө
spine-csharp e2c870ff0c Formatting. 9 жил өмнө
spine-js 6e4784232f [spine-js] Deprecated, updated README.md 9 жил өмнө
spine-libgdx 49f2f52f95 Javadocs. 9 жил өмнө
spine-love ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 жил өмнө
spine-lua f5aba88921 Merge branch 'master' into dev 9 жил өмнө
spine-monogame f63561085a List explicit Spine editor version that is supported. 9 жил өмнө
spine-sfml 2e04c98b9e [c] Fixed binary loader 9 жил өмнө
spine-starling b85cf32c33 [starling][as3] Fixed up samples 9 жил өмнө
spine-threejs 24404b4adf [threejs] Deprecated, updated README.md 9 жил өмнө
spine-tk2d e360d08d5e Link to new 2D Toolkit website. 9 жил өмнө
spine-ts a8d226b927 Merge remote-tracking branch 'origin/dev' into dev 9 жил өмнө
spine-unity 3bcf399227 [unity] Added some multi-editing support. 9 жил өмнө
spine-xna ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 жил өмнө
.gitignore dfe8e3b826 Refactoring bone transforms. 9 жил өмнө
CMakeLists.txt b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 жил өмнө
LICENSE d631da5f56 Moved version to make it more clear it's a license version, not a runtime version. 9 жил өмнө
README.md 076ed0b401 Update README.md 9 жил өмнө

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.

Documentation

See the Spine runtime documentation for documentation applicable to all runtimes. See each runtime's README.md for runtime specific documentation.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers. However, you may find it more convenient to use the spine-runtimes waffle and spine-editor waffle, which provide a nicer view of the same issue tracker information.

Versioning

The code provided here is continuously under development. Generally the latest Git master source works with the data exported from the latest version of Spine. The Spine version can be frozen at a specific Spine version that matches the Spine Runtimes source being used. Occaisionally the Spine Runtimes are tagged to work with a specific Spine version.