spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

NathanSweet 49f2f52f95 Javadocs. 9 年之前
examples 360c1de38f Merge branch 'spine-lua-3.5' into spine-3.5 9 年之前
spine-as3 b85cf32c33 [starling][as3] Fixed up samples 9 年之前
spine-c f5b2c87cbc Merge branch 'dev' into spine-c-3.5 9 年之前
spine-cocos2d-objc ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 年之前
spine-cocos2dx ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 年之前
spine-corona c4b732e98d [corona] Updated Corona sample data 9 年之前
spine-csharp e2c870ff0c Formatting. 9 年之前
spine-js 6e4784232f [spine-js] Deprecated, updated README.md 9 年之前
spine-libgdx 49f2f52f95 Javadocs. 9 年之前
spine-love ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 年之前
spine-lua f5aba88921 Merge branch 'master' into dev 9 年之前
spine-monogame f63561085a List explicit Spine editor version that is supported. 9 年之前
spine-sfml 2e04c98b9e [c] Fixed binary loader 9 年之前
spine-starling b85cf32c33 [starling][as3] Fixed up samples 9 年之前
spine-threejs 24404b4adf [threejs] Deprecated, updated README.md 9 年之前
spine-tk2d e360d08d5e Link to new 2D Toolkit website. 9 年之前
spine-ts a8d226b927 Merge remote-tracking branch 'origin/dev' into dev 9 年之前
spine-unity 3bcf399227 [unity] Added some multi-editing support. 9 年之前
spine-xna ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 9 年之前
.gitignore dfe8e3b826 Refactoring bone transforms. 9 年之前
CMakeLists.txt b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 年之前
LICENSE d631da5f56 Moved version to make it more clear it's a license version, not a runtime version. 9 年之前
README.md 076ed0b401 Update README.md 9 年之前

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.

Documentation

See the Spine runtime documentation for documentation applicable to all runtimes. See each runtime's README.md for runtime specific documentation.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers. However, you may find it more convenient to use the spine-runtimes waffle and spine-editor waffle, which provide a nicer view of the same issue tracker information.

Versioning

The code provided here is continuously under development. Generally the latest Git master source works with the data exported from the latest version of Spine. The Spine version can be frozen at a specific Spine version that matches the Spine Runtimes source being used. Occaisionally the Spine Runtimes are tagged to work with a specific Spine version.