assets
|
54c40c0972
Include the size in the name of the textures
|
3 years ago |
include
|
c443baec1d
What if we straight up add the missing headers into the repo?
|
3 years ago |
shaders
|
a3cc7bf04d
main.vert -> screen.vert
|
3 years ago |
.gitignore
|
9cb042e620
Implement the capability to make screenshots
|
3 years ago |
LICENSE
|
63167ff3eb
Ready. Set. Go!
|
4 years ago |
README.md
|
0b2e14bb89
Update README
|
3 years ago |
build_msvc.bat
|
c443baec1d
What if we straight up add the missing headers into the repo?
|
3 years ago |
build_posix.sh
|
4fd7eb440e
Use c11 on POSIX platforms and be pedantic about it
|
3 years ago |
glextloader.c
|
117408e8cd
Fix compilation on Windows
|
3 years ago |
la.h
|
184f99af0c
Add support for vertex attributes
|
3 years ago |
main.c
|
56795b6f92
Render objects in the reverse order
|
3 years ago |
render.conf
|
ba998260d4
update render.conf
|
3 years ago |
setup_glfw.bat
|
f869941ae9
Remove GLEW dependency on Windows
|
4 years ago |
stb_image.h
|
35eff30fd5
Add rough draft of a texture support
|
3 years ago |
stb_image_write.h
|
ba08ce6fcc
Add stb_image_write.h
|
3 years ago |
sv.h
|
9c3283c3ba
Introduce render.conf file
|
3 years ago |