Нема описа

rexim 56795b6f92 Render objects in the reverse order пре 3 година
assets 54c40c0972 Include the size in the name of the textures пре 3 година
include c443baec1d What if we straight up add the missing headers into the repo? пре 3 година
shaders a3cc7bf04d main.vert -> screen.vert пре 3 година
.gitignore 9cb042e620 Implement the capability to make screenshots пре 3 година
LICENSE 63167ff3eb Ready. Set. Go! пре 4 година
README.md 0b2e14bb89 Update README пре 3 година
build_msvc.bat c443baec1d What if we straight up add the missing headers into the repo? пре 3 година
build_posix.sh 4fd7eb440e Use c11 on POSIX platforms and be pedantic about it пре 3 година
glextloader.c 117408e8cd Fix compilation on Windows пре 3 година
la.h 184f99af0c Add support for vertex attributes пре 3 година
main.c 56795b6f92 Render objects in the reverse order пре 3 година
render.conf ba998260d4 update render.conf пре 3 година
setup_glfw.bat f869941ae9 Remove GLEW dependency on Windows пре 4 година
stb_image.h 35eff30fd5 Add rough draft of a texture support пре 3 година
stb_image_write.h ba08ce6fcc Add stb_image_write.h пре 3 година
sv.h 9c3283c3ba Introduce render.conf file пре 3 година

README.md

OpenGL Template

Just a simple OpenGL template that I use on my streams.

Controls

Shortcut Description
q Quit
F5 Reload render.conf and all the resources refered by it. Red screen indicates an error, check the output of the program if you see it.
F6 Make a screenshot.
SPACE Pause/unpause the time uniform variable in shaders
←→ In pause mode step back/forth in time.

Shader Uniforms

Name Type Description
resolution vec2 Current resolution of the screen in pixels
time float Amount of time passed since the beginning of the application when it was not paused.
mouse vec2 Position of the mouse on the screen in pixels
tex sampler2D Current texture