Browse Source

Updating repository link

Josh Engebretson 11 years ago
parent
commit
71f50ac10b
100 changed files with 100 additions and 100 deletions
  1. 1 1
      AtomicEditor/Source/AEApplication.cpp
  2. 1 1
      AtomicEditor/Source/AEApplication.h
  3. 1 1
      AtomicEditor/Source/AEEditor.cpp
  4. 1 1
      AtomicEditor/Source/AEEditor.h
  5. 1 1
      AtomicEditor/Source/AEEvents.cpp
  6. 1 1
      AtomicEditor/Source/AEEvents.h
  7. 1 1
      AtomicEditor/Source/AEJavascript.cpp
  8. 1 1
      AtomicEditor/Source/AEJavascript.h
  9. 1 1
      AtomicEditor/Source/AEPreferences.cpp
  10. 1 1
      AtomicEditor/Source/AEPreferences.h
  11. 1 1
      AtomicEditor/Source/AETypes.h
  12. 1 1
      AtomicEditor/Source/AEVersion.h
  13. 1 1
      AtomicEditor/Source/AtomicEditor.h
  14. 1 1
      AtomicEditor/Source/Build/AndroidProjectGenerator.cpp
  15. 1 1
      AtomicEditor/Source/Build/AndroidProjectGenerator.h
  16. 1 1
      AtomicEditor/Source/Build/BuildAndroid.cpp
  17. 1 1
      AtomicEditor/Source/Build/BuildAndroid.h
  18. 1 1
      AtomicEditor/Source/Build/BuildBase.cpp
  19. 1 1
      AtomicEditor/Source/Build/BuildBase.h
  20. 1 1
      AtomicEditor/Source/Build/BuildMac.cpp
  21. 1 1
      AtomicEditor/Source/Build/BuildMac.h
  22. 1 1
      AtomicEditor/Source/Build/BuildSettings.cpp
  23. 1 1
      AtomicEditor/Source/Build/BuildSettings.h
  24. 1 1
      AtomicEditor/Source/Build/BuildSystem.cpp
  25. 1 1
      AtomicEditor/Source/Build/BuildSystem.h
  26. 1 1
      AtomicEditor/Source/Build/BuildTypes.h
  27. 1 1
      AtomicEditor/Source/Build/BuildWeb.cpp
  28. 1 1
      AtomicEditor/Source/Build/BuildWeb.h
  29. 1 1
      AtomicEditor/Source/Build/BuildWindows.cpp
  30. 1 1
      AtomicEditor/Source/Build/BuildWindows.h
  31. 1 1
      AtomicEditor/Source/Build/ResourcePackager.cpp
  32. 1 1
      AtomicEditor/Source/Build/ResourcePackager.h
  33. 1 1
      AtomicEditor/Source/Editors/JSResourceEditor.cpp
  34. 1 1
      AtomicEditor/Source/Editors/JSResourceEditor.h
  35. 1 1
      AtomicEditor/Source/Editors/ModelResourceEditor.cpp
  36. 1 1
      AtomicEditor/Source/Editors/ModelResourceEditor.h
  37. 1 1
      AtomicEditor/Source/Editors/ResourceEditor.cpp
  38. 1 1
      AtomicEditor/Source/Editors/ResourceEditor.h
  39. 1 1
      AtomicEditor/Source/Editors/SceneResourceEditor.cpp
  40. 1 1
      AtomicEditor/Source/Editors/SceneResourceEditor.h
  41. 1 1
      AtomicEditor/Source/Editors/TextResourceEditor.cpp
  42. 1 1
      AtomicEditor/Source/Editors/TextResourceEditor.h
  43. 1 1
      AtomicEditor/Source/Import/AEImportJSON.cpp
  44. 1 1
      AtomicEditor/Source/Import/AEImportJSON.h
  45. 1 1
      AtomicEditor/Source/Import/AEJSONSceneProcess.cpp
  46. 1 1
      AtomicEditor/Source/Import/AEJSONSceneProcess.h
  47. 1 1
      AtomicEditor/Source/Javascript/JSAST.cpp
  48. 1 1
      AtomicEditor/Source/Javascript/JSAST.h
  49. 1 1
      AtomicEditor/Source/Javascript/JSASTSyntaxColorVisitor.cpp
  50. 1 1
      AtomicEditor/Source/Javascript/JSASTSyntaxColorVisitor.h
  51. 1 1
      AtomicEditor/Source/Javascript/JSASTVisitor.cpp
  52. 1 1
      AtomicEditor/Source/Javascript/JSASTVisitor.h
  53. 1 1
      AtomicEditor/Source/Javascript/JSAutocomplete.cpp
  54. 1 1
      AtomicEditor/Source/Javascript/JSAutocomplete.h
  55. 1 1
      AtomicEditor/Source/Javascript/JSErrorChecker.cpp
  56. 1 1
      AtomicEditor/Source/Javascript/JSErrorChecker.h
  57. 1 1
      AtomicEditor/Source/Javascript/JSSpiderMonkeyVM.cpp
  58. 1 1
      AtomicEditor/Source/Javascript/JSSpiderMonkeyVM.h
  59. 1 1
      AtomicEditor/Source/Javascript/JSTheme.cpp
  60. 1 1
      AtomicEditor/Source/Javascript/JSTheme.h
  61. 1 1
      AtomicEditor/Source/License/AELicenseSystem.cpp
  62. 1 1
      AtomicEditor/Source/License/AELicenseSystem.h
  63. 1 1
      AtomicEditor/Source/License/AEVersionCheck.cpp
  64. 1 1
      AtomicEditor/Source/License/AEVersionCheck.h
  65. 1 1
      AtomicEditor/Source/License/UIActivation.cpp
  66. 1 1
      AtomicEditor/Source/License/UIActivation.h
  67. 1 1
      AtomicEditor/Source/License/UIActivationSuccess.cpp
  68. 1 1
      AtomicEditor/Source/License/UIActivationSuccess.h
  69. 1 1
      AtomicEditor/Source/License/UIManageLicense.cpp
  70. 1 1
      AtomicEditor/Source/License/UIManageLicense.h
  71. 1 1
      AtomicEditor/Source/Net/CurlManager.cpp
  72. 1 1
      AtomicEditor/Source/Net/CurlManager.h
  73. 1 1
      AtomicEditor/Source/Player/AEPlayer.cpp
  74. 1 1
      AtomicEditor/Source/Player/AEPlayer.h
  75. 1 1
      AtomicEditor/Source/Project/AEProject.cpp
  76. 1 1
      AtomicEditor/Source/Project/AEProject.h
  77. 1 1
      AtomicEditor/Source/Project/ProjectUtils.cpp
  78. 1 1
      AtomicEditor/Source/Project/ProjectUtils.h
  79. 1 1
      AtomicEditor/Source/Resources/AEComponent.cpp
  80. 1 1
      AtomicEditor/Source/Resources/AEComponent.h
  81. 1 1
      AtomicEditor/Source/Resources/AEResourceOps.cpp
  82. 1 1
      AtomicEditor/Source/Resources/AEResourceOps.h
  83. 1 1
      AtomicEditor/Source/Subprocess/AESubprocess.cpp
  84. 1 1
      AtomicEditor/Source/Subprocess/AESubprocess.h
  85. 1 1
      AtomicEditor/Source/Subprocess/AESubprocessSystem.cpp
  86. 1 1
      AtomicEditor/Source/Subprocess/AESubprocessSystem.h
  87. 1 1
      AtomicEditor/Source/Tools/External/AEExternalTool.cpp
  88. 1 1
      AtomicEditor/Source/Tools/External/AEExternalTool.h
  89. 1 1
      AtomicEditor/Source/Tools/External/AEExternalTooling.cpp
  90. 1 1
      AtomicEditor/Source/Tools/External/AEExternalTooling.h
  91. 1 1
      AtomicEditor/Source/Tools/External/AtomicTiled.cpp
  92. 1 1
      AtomicEditor/Source/Tools/External/AtomicTiled.h
  93. 1 1
      AtomicEditor/Source/UI/AEWidget.cpp
  94. 1 1
      AtomicEditor/Source/UI/AEWidget.h
  95. 1 1
      AtomicEditor/Source/UI/Modal/UIAbout.cpp
  96. 1 1
      AtomicEditor/Source/UI/Modal/UIAbout.h
  97. 1 1
      AtomicEditor/Source/UI/Modal/UIBuild.cpp
  98. 1 1
      AtomicEditor/Source/UI/Modal/UIBuildSettings.cpp
  99. 1 1
      AtomicEditor/Source/UI/Modal/UIBuildSettings.h
  100. 1 1
      AtomicEditor/Source/UI/Modal/UIBuildSettingsAndroid.cpp

+ 1 - 1
AtomicEditor/Source/AEApplication.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/AEApplication.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AEEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/AEEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AEEvents.cpp

@@ -1,5 +1,5 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"

+ 1 - 1
AtomicEditor/Source/AEEvents.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AEJavascript.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/AEJavascript.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AEPreferences.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/AEPreferences.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AETypes.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AEVersion.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/AtomicEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/AndroidProjectGenerator.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include <Poco/File.h>
 #include <Poco/File.h>
 
 

+ 1 - 1
AtomicEditor/Source/Build/AndroidProjectGenerator.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildAndroid.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/File.h>
 #include <Atomic/IO/File.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildAndroid.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildBase.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/Log.h>
 #include <Atomic/IO/Log.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildBase.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildMac.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/FileSystem.h>
 #include <Atomic/IO/FileSystem.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildMac.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildSettings.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/CoreEvents.h>
 #include <Atomic/Core/CoreEvents.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildSettings.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildSystem.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/Context.h>
 #include <Atomic/Core/Context.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildSystem.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildTypes.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include <Atomic/Container/Str.h>
 #include <Atomic/Container/Str.h>
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildWeb.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/FileSystem.h>
 #include <Atomic/IO/FileSystem.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildWeb.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/BuildWindows.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/FileSystem.h>
 #include <Atomic/IO/FileSystem.h>

+ 1 - 1
AtomicEditor/Source/Build/BuildWindows.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Build/ResourcePackager.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 //
 //
 // Portions Copyright (c) 2008-2014 the Urho3D project.
 // Portions Copyright (c) 2008-2014 the Urho3D project.

+ 1 - 1
AtomicEditor/Source/Build/ResourcePackager.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Editors/JSResourceEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Container/ArrayPtr.h>
 #include <Atomic/Container/ArrayPtr.h>

+ 1 - 1
AtomicEditor/Source/Editors/JSResourceEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Editors/ModelResourceEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/CoreEvents.h>
 #include <Atomic/Core/CoreEvents.h>

+ 1 - 1
AtomicEditor/Source/Editors/ModelResourceEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Editors/ResourceEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/FileSystem.h>
 #include <Atomic/IO/FileSystem.h>

+ 1 - 1
AtomicEditor/Source/Editors/ResourceEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Editors/SceneResourceEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/Log.h>
 #include <Atomic/IO/Log.h>

+ 1 - 1
AtomicEditor/Source/Editors/SceneResourceEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Editors/TextResourceEditor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Container/ArrayPtr.h>
 #include <Atomic/Container/ArrayPtr.h>

+ 1 - 1
AtomicEditor/Source/Editors/TextResourceEditor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Import/AEImportJSON.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <rapidjson/document.h>
 #include <rapidjson/document.h>

+ 1 - 1
AtomicEditor/Source/Import/AEImportJSON.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Import/AEJSONSceneProcess.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include <stdint.h>
 #include <stdint.h>
 
 

+ 1 - 1
AtomicEditor/Source/Import/AEJSONSceneProcess.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSAST.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSAST.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSASTSyntaxColorVisitor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSASTSyntaxColorVisitor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSASTVisitor.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSASTVisitor.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSAutocomplete.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/IO/Log.h>
 #include <Atomic/IO/Log.h>

+ 1 - 1
AtomicEditor/Source/Javascript/JSAutocomplete.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSErrorChecker.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/Context.h>
 #include <Atomic/Core/Context.h>

+ 1 - 1
AtomicEditor/Source/Javascript/JSErrorChecker.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSSpiderMonkeyVM.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #ifdef USE_SPIDERMONKEY
 #ifdef USE_SPIDERMONKEY
 
 

+ 1 - 1
AtomicEditor/Source/Javascript/JSSpiderMonkeyVM.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #ifdef USE_SPIDERMONKEY
 #ifdef USE_SPIDERMONKEY
 #pragma once
 #pragma once

+ 1 - 1
AtomicEditor/Source/Javascript/JSTheme.cpp

@@ -1,5 +1,5 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"

+ 1 - 1
AtomicEditor/Source/Javascript/JSTheme.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/License/AELicenseSystem.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/AELicenseSystem.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/AEVersionCheck.cpp

@@ -1,4 +1,4 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 

+ 1 - 1
AtomicEditor/Source/License/AEVersionCheck.h

@@ -1,3 +1,3 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine

+ 1 - 1
AtomicEditor/Source/License/UIActivation.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/UIActivation.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/UIActivationSuccess.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/UIActivationSuccess.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/UIManageLicense.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/License/UIManageLicense.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 // BEGIN LICENSE MANAGEMENT
 // BEGIN LICENSE MANAGEMENT
 
 

+ 1 - 1
AtomicEditor/Source/Net/CurlManager.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/CoreEvents.h>
 #include <Atomic/Core/CoreEvents.h>

+ 1 - 1
AtomicEditor/Source/Net/CurlManager.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Player/AEPlayer.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Player/AEPlayer.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Project/AEProject.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include <rapidjson/document.h>
 #include <rapidjson/document.h>
 #include <rapidjson/filestream.h>
 #include <rapidjson/filestream.h>

+ 1 - 1
AtomicEditor/Source/Project/AEProject.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Project/ProjectUtils.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Project/ProjectUtils.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Resources/AEComponent.cpp

@@ -1,5 +1,5 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"

+ 1 - 1
AtomicEditor/Source/Resources/AEComponent.h

@@ -1,3 +1,3 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine

+ 1 - 1
AtomicEditor/Source/Resources/AEResourceOps.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Resources/AEResourceOps.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Subprocess/AESubprocess.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include "AEEvents.h"
 #include "AEEvents.h"

+ 1 - 1
AtomicEditor/Source/Subprocess/AESubprocess.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Subprocess/AESubprocessSystem.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <Atomic/Core/CoreEvents.h>
 #include <Atomic/Core/CoreEvents.h>

+ 1 - 1
AtomicEditor/Source/Subprocess/AESubprocessSystem.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AEExternalTool.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AEExternalTool.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AEExternalTooling.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AEExternalTooling.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AtomicTiled.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/Tools/External/AtomicTiled.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/UI/AEWidget.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/UI/AEWidget.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIAbout.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIAbout.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIBuild.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIBuildSettings.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIBuildSettings.h

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #pragma once
 #pragma once
 
 

+ 1 - 1
AtomicEditor/Source/UI/Modal/UIBuildSettingsAndroid.cpp

@@ -1,6 +1,6 @@
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
 // Please see LICENSE.md in repository root for license information
 // Please see LICENSE.md in repository root for license information
-// https://github.com/AtomicGameEngine/AtomicEditor
+// https://github.com/AtomicGameEngine/AtomicGameEngine
 
 
 #include "AtomicEditor.h"
 #include "AtomicEditor.h"
 #include <TurboBadger/tb_layout.h>
 #include <TurboBadger/tb_layout.h>

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