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Win32
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2ef50fe6ee
VS2015 available as external code editor
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преди 10 години |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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преди 10 години |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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преди 10 години |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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преди 10 години |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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преди 10 години |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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преди 10 години |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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преди 10 години |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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преди 10 години |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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преди 10 години |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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преди 10 години |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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преди 10 години |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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преди 10 години |
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BsDockManager.cpp
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750d34dbe4
Properly close widgets when changing layout
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преди 10 години |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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преди 10 години |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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преди 10 години |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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преди 10 години |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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преди 10 години |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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преди 10 години |
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BsEditorWidget.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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преди 10 години |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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преди 10 години |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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преди 11 години |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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преди 10 години |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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преди 10 години |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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преди 10 години |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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преди 10 години |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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преди 10 години |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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преди 10 години |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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преди 10 години |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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преди 10 години |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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преди 10 години |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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преди 10 години |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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преди 10 години |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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преди 10 години |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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преди 10 години |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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преди 10 години |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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преди 10 години |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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преди 10 години |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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преди 10 години |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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преди 10 години |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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преди 10 години |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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преди 10 години |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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преди 10 години |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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преди 10 години |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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преди 10 години |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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преди 10 години |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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преди 10 години |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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преди 10 години |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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преди 10 години |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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преди 10 години |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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преди 10 години |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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преди 10 години |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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преди 10 години |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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преди 10 години |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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преди 10 години |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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преди 10 години |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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преди 10 години |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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преди 10 години |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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преди 10 години |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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преди 10 години |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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преди 10 години |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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преди 11 години |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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преди 11 години |
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BsSceneGrid.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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преди 10 години |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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преди 10 години |
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BsSelection.cpp
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bae75227c1
Project library:
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преди 10 години |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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преди 10 години |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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преди 10 години |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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преди 10 години |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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преди 10 години |