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Win32
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2ef50fe6ee
VS2015 available as external code editor
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пре 10 година |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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пре 10 година |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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пре 10 година |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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пре 10 година |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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пре 10 година |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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пре 10 година |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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пре 10 година |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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пре 10 година |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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пре 10 година |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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пре 10 година |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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пре 10 година |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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пре 10 година |
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BsDockManager.cpp
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750d34dbe4
Properly close widgets when changing layout
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пре 10 година |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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пре 10 година |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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пре 10 година |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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пре 10 година |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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пре 10 година |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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пре 10 година |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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пре 10 година |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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пре 10 година |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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пре 10 година |
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BsEditorWidget.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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пре 10 година |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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пре 10 година |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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пре 11 година |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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пре 10 година |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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пре 10 година |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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пре 10 година |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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пре 10 година |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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пре 10 година |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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пре 10 година |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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пре 10 година |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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пре 10 година |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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пре 10 година |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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пре 10 година |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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пре 10 година |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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пре 10 година |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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пре 10 година |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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пре 10 година |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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пре 10 година |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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пре 10 година |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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пре 10 година |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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пре 10 година |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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пре 10 година |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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пре 10 година |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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пре 10 година |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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пре 10 година |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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пре 10 година |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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пре 10 година |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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пре 10 година |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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пре 10 година |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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пре 10 година |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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пре 10 година |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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пре 10 година |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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пре 10 година |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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пре 10 година |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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пре 10 година |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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пре 10 година |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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пре 10 година |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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пре 10 година |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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пре 10 година |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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пре 10 година |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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пре 10 година |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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пре 10 година |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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пре 10 година |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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пре 10 година |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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пре 10 година |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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пре 10 година |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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пре 10 година |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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пре 11 година |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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пре 11 година |
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BsSceneGrid.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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пре 10 година |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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пре 10 година |
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BsSelection.cpp
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bae75227c1
Project library:
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пре 10 година |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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пре 10 година |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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пре 10 година |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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пре 10 година |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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пре 10 година |