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BsGpuParamsSet.cpp
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af46409c10
Feature: Linux is now a fully supported platform
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8 lat temu |
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BsGpuParamsSet.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsMaterial.cpp
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d5b9e46858
Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material
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8 lat temu |
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BsMaterial.h
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b90e5e6484
Bugfix: Changing material properties will now properly sync those changes to the core thread
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8 lat temu |
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BsMaterialManager.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsMaterialManager.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsMaterialParam.cpp
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441b7dc7dc
WIP: Editor polish and cleanup
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8 lat temu |
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BsMaterialParam.h
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266484ff97
WIP: Linux port
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8 lat temu |
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BsMaterialParams.cpp
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266484ff97
WIP: Linux port
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8 lat temu |
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BsMaterialParams.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsPass.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsPass.h
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3b0950d42b
Refactor: Renderer materials now use GpuParams instead of GpuParamsSet
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8 lat temu |
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BsShader.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShader.h
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8b8713b054
WIP: Script bindings
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8 lat temu |
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BsShaderDefines.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShaderDefines.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShaderInclude.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShaderInclude.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShaderManager.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsShaderManager.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsTechnique.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |
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BsTechnique.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 lat temu |