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Pembuat SHA1 Pesan Tanggal
  Steve Grenier b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 tahun lalu
  Steve Grenier cebba445e0 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 tahun lalu
  Steve Grenier 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 tahun lalu
  Sean Paul Taylor 198ffac370 Merge pull request #76 from blackberry-gaming/next-setaylor 14 tahun lalu
  Sean Paul Taylor a9bee80b0b Update game to defer calling users initialize until the first game frame. 14 tahun lalu
  Steve Grenier 38811de13b Fixed performance issue on windows by moving game rendering into WM_PAINT. 14 tahun lalu
  Sean Paul Taylor 2fe68687d2 Merge pull request #75 from blackberry-gaming/next-setaylor 14 tahun lalu
  Sean Paul Taylor 18e7adcde2 Merge branch 'next-setaylor' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 14 tahun lalu
  Sean Paul Taylor fd3756a46c Updated new project scripts and files for macos 14 tahun lalu
  Sean Paul Taylor f937aace61 Updated new project scripts and files for macos 14 tahun lalu
  Sean Paul Taylor 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 tahun lalu
  Steve Grenier 7391d65b55 Merge pull request #74 from blackberry-gaming/next-sgrenier 14 tahun lalu
  Steve Grenier 7292ddf639 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 14 tahun lalu
  Steve Grenier 8ab4ab14e9 Added a new project creation script which generates a new GamePlay project with all library dependencies and paths setup and a basic working game. Currently this script supports creation of Eclipse and VisualStudio projects. 14 tahun lalu
  Sean Paul Taylor 83e5915031 Merge pull request #73 from blackberry-gaming/next-setaylor 14 tahun lalu
  Sean Paul Taylor a44e36c20d Changed project to use Multi-threaded DLL instead of Multi-threaded Debug DLL. 14 tahun lalu
  Sean Paul Taylor 59f711340f Merge pull request #72 from blackberry-gaming/next-ablake 14 tahun lalu
  Sean Paul Taylor 774a58d101 Merge pull request #71 from blackberry-gaming/next-dgough 14 tahun lalu
  Darryl Gough 2fc6dd01e3 gameplay-encoder: Adds IgnoreSpecificDefaultLibraries MSVCRT back to the debug build config. It was only necessary to remove it for release. 14 tahun lalu
  Adam Blake a1af25b43f Fixes a nasty bug in ParticleEmitter that broke animated sprite effects. 14 tahun lalu
  Darryl Gough 3a8351cb52 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 tahun lalu
  Darryl Gough 79978085ee gameplay-encoder: Updates the gameplay-encoder project so that it will compile in Release mode correctly. 14 tahun lalu
  Sean Paul Taylor 7acfa4a8dc Merge pull request #70 from blackberry-gaming/next-cculy 14 tahun lalu
  Chris Culy 94838d5fe1 Fixes debug memory configuration when using physics subsystem. 14 tahun lalu
  Chris Culy f58f8d2c9d Refactor physics debug drawing to use Effect. 14 tahun lalu
  Sean Paul Taylor 5bcfd72e6a Merge pull request #69 from blackberry-gaming/next-dgough 14 tahun lalu
  Darryl Gough 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 tahun lalu
  Darryl Gough e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 tahun lalu
  Darryl Gough 32aad16313 gameplay-encoder: Cleaned up the usage output text. 14 tahun lalu
  Darryl Gough 37bee3dd08 gameplay-encoder: Removed project filters. All source files are in a filter "src". 14 tahun lalu