| .. |
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lua_AIAgent.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AIAgent.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 years ago |
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lua_AIAgentListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AIAgentListener.h
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
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lua_AIController.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AIController.h
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
|
lua_AIMessage.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_AIMessage.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 years ago |
|
lua_AIMessageParameterType.cpp
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
|
lua_AIMessageParameterType.h
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4c66a91268
Verified and updated memory management with Lua scripts.
|
13 years ago |
|
lua_AIState.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AIState.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 years ago |
|
lua_AIStateListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AIStateListener.h
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
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lua_AIStateMachine.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AIStateMachine.h
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4c66a91268
Verified and updated memory management with Lua scripts.
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13 years ago |
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lua_AbsoluteLayout.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AbsoluteLayout.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_Animation.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_Animation.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AnimationClip.cpp
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 years ago |
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lua_AnimationClip.h
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 years ago |
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lua_AnimationClipListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AnimationClipListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AnimationClipListenerEventType.cpp
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e19ff11737
Refactors AnimationClip::Listener::DEFAULT to AnimationClip::Listener::TIME.
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13 years ago |
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lua_AnimationClipListenerEventType.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
|
lua_AnimationController.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AnimationController.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AnimationTarget.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AnimationTarget.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AnimationValue.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AnimationValue.h
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c8eda95f47
Animation:
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13 years ago |
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lua_AudioBuffer.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AudioBuffer.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_AudioController.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_AudioController.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AudioListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AudioListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AudioSource.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_AudioSource.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_AudioSourceState.cpp
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
|
lua_AudioSourceState.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_BoundingBox.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_BoundingBox.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
|
lua_BoundingSphere.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
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lua_BoundingSphere.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
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lua_Bundle.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_Bundle.h
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430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
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13 years ago |
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lua_Button.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
|
lua_Button.h
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
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lua_Camera.cpp
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bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
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13 years ago |
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lua_Camera.h
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bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
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13 years ago |
|
lua_CameraType.cpp
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
|
lua_CameraType.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
|
lua_CheckBox.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_CheckBox.h
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
|
lua_Container.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
|
lua_Container.h
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
|
lua_ContainerScroll.cpp
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
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13 years ago |
|
lua_ContainerScroll.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Control.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Control.h
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_ControlAlignment.cpp
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ControlAlignment.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ControlListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_ControlListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ControlListenerEventType.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_ControlListenerEventType.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ControlState.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_ControlState.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Curve.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_Curve.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_CurveInterpolationType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_CurveInterpolationType.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_DepthStencilTarget.cpp
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8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_DepthStencilTarget.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_DepthStencilTargetFormat.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_DepthStencilTargetFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Effect.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_Effect.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_FileSystem.cpp
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_FileSystem.h
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_FlowLayout.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_FlowLayout.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Font.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Font.h
|
648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
|
13 years ago |
|
lua_FontJustify.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontJustify.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontStyle.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontStyle.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_FontText.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_FontText.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Form.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Form.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_FrameBuffer.cpp
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_FrameBuffer.h
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_Frustum.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Frustum.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Game.cpp
|
0637ece4ac
Removes analogIndex from Game::gamepadEvent. Gamepad events other than connect/disconnect will no longer be sent to games -- they are only used internally by forms.
|
12 years ago |
|
lua_Game.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_GameClearFlags.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_GameClearFlags.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_GameState.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_GameState.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Gamepad.cpp
|
01401b8322
Removes the need for games to call update() on forms and gamepads each frame,
|
13 years ago |
|
lua_Gamepad.h
|
8069cdcd2a
Changes to Gamepad API
|
13 years ago |
|
lua_GamepadButtonMapping.cpp
|
8a1b50035a
Generate Lua bindings to fix build error.
|
13 years ago |
|
lua_GamepadButtonMapping.h
|
8a1b50035a
Generate Lua bindings to fix build error.
|
13 years ago |
|
lua_GamepadGamepadEvent.cpp
|
2798ea8637
Fixes break in gamepad and forms.
|
13 years ago |
|
lua_GamepadGamepadEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Gesture.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Gesture.h
|
7e3cebc40e
Added lua generated files for Gesture support.
|
13 years ago |
|
lua_GestureGestureEvent.cpp
|
b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
|
13 years ago |
|
lua_GestureGestureEvent.h
|
7e3cebc40e
Added lua generated files for Gesture support.
|
13 years ago |
|
lua_Global.cpp
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Global.h
|
ff9e8a05de
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_HeightField.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_HeightField.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_Image.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Image.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ImageControl.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_ImageControl.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_ImageFormat.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ImageFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Joint.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Joint.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Joystick.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Joystick.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Keyboard.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Keyboard.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_KeyboardKey.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_KeyboardKey.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_KeyboardKeyEvent.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_KeyboardKeyEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Label.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Label.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Layout.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Layout.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_LayoutType.cpp
|
bf5037eec6
Removed LAYOUT_SCROLL from Layout::Type enumeration as all containers can now scroll, not depending on layout type.
|
13 years ago |
|
lua_LayoutType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Light.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Light.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_LightType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_LightType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Logger.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Logger.h
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 years ago |
|
lua_LoggerLevel.cpp
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 years ago |
|
lua_LoggerLevel.h
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 years ago |
|
lua_Material.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Material.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_MaterialParameter.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_MaterialParameter.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_MathUtil.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MathUtil.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 years ago |
|
lua_Matrix.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Matrix.h
|
8a1b50035a
Generate Lua bindings to fix build error.
|
13 years ago |
|
lua_Mesh.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Mesh.h
|
8bcd9762d8
Adds support for object arrays (i.e. VertexElement*).
|
13 years ago |
|
lua_MeshBatch.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshBatch.h
|
fab194fea2
Added a non-templated "add" method to MeshBatch so Lua can call MeshBatch::add()
|
13 years ago |
|
lua_MeshIndexFormat.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshIndexFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshPart.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshPart.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_MeshPrimitiveType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshPrimitiveType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MeshSkin.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_MeshSkin.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Model.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Model.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_Mouse.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Mouse.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_MouseMouseEvent.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_MouseMouseEvent.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Node.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Node.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_NodeCloneContext.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_NodeCloneContext.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_NodeType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_NodeType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ParticleEmitter.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ParticleEmitter.h
|
bb658af28e
Updated BB10 projects to work with Lua script support.
|
13 years ago |
|
lua_ParticleEmitterTextureBlending.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ParticleEmitterTextureBlending.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Pass.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Pass.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_PhysicsCharacter.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCharacter.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObject.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObject.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsCollisionObjectCollisionListener.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionListenerEventType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionListenerEventType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionPair.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionObjectCollisionPair.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionObjectType.cpp
|
b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
|
13 years ago |
|
lua_PhysicsCollisionObjectType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsCollisionShape.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionShape.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsCollisionShapeDefinition.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsCollisionShapeDefinition.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_PhysicsCollisionShapeType.cpp
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_PhysicsCollisionShapeType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsController.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsController.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_PhysicsControllerHitFilter.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerHitFilter.h
|
0b21c11ac0
Scripting support update.
|
13 years ago |
|
lua_PhysicsControllerHitResult.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerHitResult.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsControllerListener.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsControllerListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsControllerListenerEventType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsControllerListenerEventType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PhysicsFixedConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsFixedConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsGenericConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsGenericConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsGhostObject.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsGhostObject.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsHingeConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsHingeConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsRigidBody.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsRigidBody.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_PhysicsRigidBodyParameters.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsRigidBodyParameters.h
|
6a1c234665
Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match.
|
13 years ago |
|
lua_PhysicsSocketConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsSocketConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsSpringConstraint.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_PhysicsSpringConstraint.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PhysicsVehicle.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicle.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicleWheel.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_PhysicsVehicleWheel.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Plane.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Plane.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Platform.cpp
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Platform.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_Properties.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Properties.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_PropertiesType.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_PropertiesType.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Quaternion.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Quaternion.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_RadioButton.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_RadioButton.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Ray.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Ray.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Rectangle.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Rectangle.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Ref.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Ref.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_RenderState.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_RenderState.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_RenderStateAutoBinding.cpp
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_RenderStateAutoBinding.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_RenderStateBlend.cpp
|
59795ae4dc
fixed blend state typo, all blend states can be parsed
|
13 years ago |
|
lua_RenderStateBlend.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_RenderStateDepthFunction.cpp
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_RenderStateDepthFunction.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_RenderStateStateBlock.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_RenderStateStateBlock.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_RenderTarget.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_RenderTarget.h
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 years ago |
|
lua_Scene.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Scene.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
13 years ago |
|
lua_SceneDebugFlags.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_SceneDebugFlags.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_ScreenDisplayer.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ScreenDisplayer.h
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
13 years ago |
|
lua_ScriptController.cpp
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_ScriptController.h
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
13 years ago |
|
lua_ScriptTarget.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ScriptTarget.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_Slider.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Slider.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_SpriteBatch.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_SpriteBatch.h
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 years ago |
|
lua_Technique.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Technique.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Terrain.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Terrain.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_TerrainFlags.cpp
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
13 years ago |
|
lua_TerrainFlags.h
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 years ago |
|
lua_TerrainListener.cpp
|
d64fd37e0b
Adding a couple setters and changing some method names in ImageControl.
|
13 years ago |
|
lua_TerrainListener.h
|
d64fd37e0b
Adding a couple setters and changing some method names in ImageControl.
|
13 years ago |
|
lua_TextBox.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_TextBox.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 years ago |
|
lua_Texture.cpp
|
b3e82ed127
Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state.
|
12 years ago |
|
lua_Texture.h
|
b3e82ed127
Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state.
|
12 years ago |
|
lua_TextureFilter.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureFilter.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureFormat.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 years ago |
|
lua_TextureFormat.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureSampler.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_TextureSampler.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_TextureWrap.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TextureWrap.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Theme.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Theme.h
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 years ago |
|
lua_ThemeSideRegions.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeSideRegions.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ThemeStyle.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeStyle.h
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 years ago |
|
lua_ThemeThemeImage.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_ThemeThemeImage.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_ThemeUVs.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_ThemeUVs.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_Touch.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Touch.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_TouchTouchEvent.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_TouchTouchEvent.h
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9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_Transform.cpp
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 years ago |
|
lua_Transform.h
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 years ago |
|
lua_TransformListener.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_TransformListener.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 years ago |
|
lua_Uniform.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Uniform.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_Vector2.cpp
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50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_Vector2.h
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 years ago |
|
lua_Vector3.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
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13 years ago |
|
lua_Vector3.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 years ago |
|
lua_Vector4.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_Vector4.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_VertexAttributeBinding.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_VertexAttributeBinding.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_VertexFormat.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_VertexFormat.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_VertexFormatElement.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_VertexFormatElement.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 years ago |
|
lua_VertexFormatUsage.cpp
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_VertexFormatUsage.h
|
9bd8e8eb88
Reduced compilation dependencies in generated Lua bindings source files (enum bindings are in separate files now).
|
13 years ago |
|
lua_VerticalLayout.cpp
|
50a5c98c26
Updated luagen to put 'gameplay::' before ScriptUtil
|
13 years ago |
|
lua_VerticalLayout.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 years ago |
|
lua_all_bindings.cpp
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |
|
lua_all_bindings.h
|
8d2633316e
Keeping my lua bindings up-to-date.
|
13 years ago |