djeada 1232c50a4e apply format 1 month ago
..
archer_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
archer_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
archer_style.cpp c93bf025f3 introduce nation based renderers 3 months ago
archer_style.h c93bf025f3 introduce nation based renderers 3 months ago
ballista_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
ballista_renderer.h a126e67c7d Improved healers, catapults and ballista 2 months ago
barracks_renderer.cpp 1232c50a4e apply format 1 month ago
barracks_renderer.h 3270b1503e temp 3 months ago
builder_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
builder_renderer.h a2f88fce73 Add builder renderers for Roman and Carthage factions 2 months ago
builder_style.cpp e818994e36 Enhance builder shaders with improved material realism 2 months ago
builder_style.h a2f88fce73 Add builder renderers for Roman and Carthage factions 2 months ago
catapult_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
catapult_renderer.h a126e67c7d Improved healers, catapults and ballista 2 months ago
defense_tower_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
defense_tower_renderer.h b80272e544 merge main 2 months ago
healer_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
healer_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
healer_style.cpp a126e67c7d Improved healers, catapults and ballista 2 months ago
healer_style.h a126e67c7d Improved healers, catapults and ballista 2 months ago
home_renderer.cpp 1232c50a4e apply format 1 month ago
home_renderer.h 2ec7a17e55 Add homes feature with roman and carthage renderers 2 months ago
horse_archer_renderer.cpp df13b11112 Fix compilation errors 2 months ago
horse_archer_renderer.h 2cfb4f3fa2 Add Horse Archer and Horse Spearman units with renderers 3 months ago
horse_spearman_renderer.cpp df13b11112 Fix compilation errors 2 months ago
horse_spearman_renderer.h 2cfb4f3fa2 Add Horse Archer and Horse Spearman units with renderers 3 months ago
horse_swordsman_renderer.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
horse_swordsman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
horse_swordsman_style.cpp 5a53c57b35 Add missing nation-specific vertex shaders and fix naming mismatches 3 months ago
horse_swordsman_style.h d63f5701a6 improved archer renderer 3 months ago
spearman_renderer.cpp 1232c50a4e apply format 1 month ago
spearman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
spearman_style.cpp c93bf025f3 introduce nation based renderers 3 months ago
spearman_style.h c93bf025f3 introduce nation based renderers 3 months ago
swordsman_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
swordsman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 months ago
swordsman_style.cpp 4a0c514165 refactor: knight to swordsman, mounted to horse (global replace and rename) 3 months ago
swordsman_style.h 4a0c514165 refactor: knight to swordsman, mounted to horse (global replace and rename) 3 months ago