DanielGavin e14c077b32 command sync (#1823) 6 anni fa
..
amalgamated.cpp 142470237e html5 glcontext 6 anni fa
amalgamated.mm 3f3a9450ba Happy New Year! 7 anni fa
bgfx.cpp 3327e398d1 Fixed #1505. 6 anni fa
bgfx.idl.inl f4e23fa80b Fixed IDL to match PR #1767. 6 anni fa
bgfx_compute.sh 60d22c4c8c GL: Fixed framebuffer RW. 6 anni fa
bgfx_p.h bbde8417e1 Fixed build. 6 anni fa
bgfx_shader.sh 5209758d61 Cleanup. 6 anni fa
charset.h 3f3a9450ba Happy New Year! 7 anni fa
config.h 9f7c3281e1 Added NVN stub. 6 anni fa
debug_renderdoc.cpp 3f3a9450ba Happy New Year! 7 anni fa
debug_renderdoc.h 3f3a9450ba Happy New Year! 7 anni fa
dxgi.cpp 3f3a9450ba Happy New Year! 7 anni fa
dxgi.h 3f3a9450ba Happy New Year! 7 anni fa
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear0.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear1.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear2.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear3.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear4.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear5.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear6.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear7.sc 3f3a9450ba Happy New Year! 7 anni fa
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_debugfont.sc 3f3a9450ba Happy New Year! 7 anni fa
glcontext_eagl.h 3f3a9450ba Happy New Year! 7 anni fa
glcontext_eagl.mm d8de0f82b9 Fix compile time errors for objective-c using opengles 6 anni fa
glcontext_egl.cpp f1f2d9ff27 Return to the previous surface after swapchain create / destroy. (#1815) 6 anni fa
glcontext_egl.h ff13e730bb Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND. 6 anni fa
glcontext_glx.cpp 701fc43149 GLX: Use glXCreateContextAttribsARB to create versioned context. It makes RenderDoc work without specifying GL version. 6 anni fa
glcontext_glx.h 3f3a9450ba Happy New Year! 7 anni fa
glcontext_html5.cpp 7e51b38c3f missing assignment to m_canvas on alloc 6 anni fa
glcontext_html5.h 6b8d0c7ba2 explicitly look up webgl1 or webgl2 functions in html5 6 anni fa
glcontext_nsgl.h 3f3a9450ba Happy New Year! 7 anni fa
glcontext_nsgl.mm adca982f60 NSView support warnings cleanup 6 anni fa
glcontext_wgl.cpp cda981b8e3 Cleanup. 6 anni fa
glcontext_wgl.h 3f3a9450ba Happy New Year! 7 anni fa
glimports.h 6d74fa1118 Fixed issue #1656. 6 anni fa
makefile 3f3a9450ba Happy New Year! 7 anni fa
nvapi.cpp 3f3a9450ba Happy New Year! 7 anni fa
nvapi.h 3f3a9450ba Happy New Year! 7 anni fa
renderer.h a1c39c7190 Cleanup. 6 anni fa
renderer_d3d.h 4c899553e3 Cleanup internal profiler. 6 anni fa
renderer_d3d11.cpp d9110344b0 * Fixed integer overflow when allocating space for very large textures. 6 anni fa
renderer_d3d11.h 1b9dd14683 Fixed framebuffer RW. 6 anni fa
renderer_d3d12.cpp e9ad3a6eba Use SRGB texture format on backbuffer when MSAA is enabled 6 anni fa
renderer_d3d12.h 4c899553e3 Cleanup internal profiler. 6 anni fa
renderer_d3d9.cpp 594cc27a65 Implement aliasing vertex buffer with different vertex declaration. 6 anni fa
renderer_d3d9.h 4c899553e3 Cleanup internal profiler. 6 anni fa
renderer_gl.cpp e14c077b32 command sync (#1823) 6 anni fa
renderer_gl.h 142470237e html5 glcontext 6 anni fa
renderer_gnm.cpp 3f3a9450ba Happy New Year! 7 anni fa
renderer_mtl.h cdc1886994 Metal: Added profiler. 6 anni fa
renderer_mtl.mm cd1d043126 Don't set layouts when the stream not used 6 anni fa
renderer_noop.cpp 17a620a609 Cleanup. 7 anni fa
renderer_nvn.cpp 9f7c3281e1 Added NVN stub. 6 anni fa
renderer_vk.cpp 4c899553e3 Cleanup internal profiler. 6 anni fa
renderer_vk.h 7a45afd5a5 VK: WIP. 7 anni fa
shader.cpp 3f3a9450ba Happy New Year! 7 anni fa
shader.h 3f3a9450ba Happy New Year! 7 anni fa
shader_dx9bc.cpp 3f3a9450ba Happy New Year! 7 anni fa
shader_dx9bc.h 3f3a9450ba Happy New Year! 7 anni fa
shader_dxbc.cpp cda981b8e3 Cleanup. 6 anni fa
shader_dxbc.h 3f3a9450ba Happy New Year! 7 anni fa
shader_spirv.cpp 3f3a9450ba Happy New Year! 7 anni fa
shader_spirv.h 3f3a9450ba Happy New Year! 7 anni fa
topology.cpp 3f3a9450ba Happy New Year! 7 anni fa
topology.h 3f3a9450ba Happy New Year! 7 anni fa
varying.def.sc 8e0e21f40d Normalized line endings. 13 anni fa
vertexdecl.cpp 9f7c3281e1 Added NVN stub. 6 anni fa
vertexdecl.h 3f3a9450ba Happy New Year! 7 anni fa
vs_clear.bin.h 8aff45398a clearquad uses uniform update instead of vertex update 6 anni fa
vs_clear.sc 8aff45398a clearquad uses uniform update instead of vertex update 6 anni fa
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
vs_debugfont.sc 3f3a9450ba Happy New Year! 7 anni fa