mikymod 4552c8eb24 add boxed version of Quaternion and Matrix4x4 to Lua il y a 12 ans
..
LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
LuaActor.cpp 643eb9add7 Push nil in case actor does not have unit associated with it il y a 12 ans
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings il y a 12 ans
LuaController.cpp 693f1eb90c Add Controller::collides_up/down/sides() and tweak a couple of params il y a 12 ans
LuaDebugLine.cpp 5f3614ffcd Add DebugLine il y a 12 ans
LuaDevice.cpp 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units il y a 12 ans
LuaEnvironment.cpp 95b5add28f improve load_module_enum in LuaEnvironment il y a 12 ans
LuaEnvironment.h e746c760d1 Move macros to dedicate header il y a 12 ans
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaGui.cpp 6e7828ed46 add show and hide methods in Gui il y a 12 ans
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard il y a 12 ans
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t il y a 12 ans
LuaMatrix4x4.cpp 09cfc8584b Add identity() il y a 12 ans
LuaMatrix4x4Box.cpp 4552c8eb24 add boxed version of Quaternion and Matrix4x4 to Lua il y a 12 ans
LuaMesh.cpp c1defc895b Update LuaMesh bindings il y a 12 ans
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
LuaPhysicsWorld.cpp 9212d675e9 fix overlap_test and raycast il y a 12 ans
LuaQuaternion.cpp 474cfa9b0e Rename mul to multiply according to code guidelines il y a 12 ans
LuaQuaternionBox.cpp 4552c8eb24 add boxed version of Quaternion and Matrix4x4 to Lua il y a 12 ans
LuaRaycast.cpp 9212d675e9 fix overlap_test and raycast il y a 12 ans
LuaResourcePackage.cpp 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking il y a 12 ans
LuaSoundWorld.cpp 6dcfe417bd Add SoundWorld::is_playing() il y a 12 ans
LuaSprite.cpp f5ae410d29 Add the most basic, untested, dirty, inefficient, 100% crash guaranteed sprite animation code il y a 12 ans
LuaStack.h 2b7c41233c add matatable functions to LuaStack il y a 12 ans
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string il y a 12 ans
LuaSystem.cpp 84e008df2d implement raycast in PhysicsWorld il y a 12 ans
LuaSystem.h a7d7e66451 Add LuaSystem il y a 12 ans
LuaTouch.cpp 77ebe2b599 Implement LuaTouch il y a 12 ans
LuaUnit.cpp 168e09468f update LuaUnit il y a 12 ans
LuaVector2.cpp 05883cbe71 Add x(),y() and set_x(), set_y() il y a 12 ans
LuaVector3.cpp bfd773d14a fix LuaVector3::negate() il y a 12 ans
LuaVector3Box.cpp 413e889146 add boxed vector3 to lua il y a 12 ans
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua il y a 12 ans
LuaWorld.cpp b782a8f1aa remove lookup_gui from LuaWorld il y a 12 ans