Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake преди 9 години
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyAndroidCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyBone.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyClient.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyCocoaCore.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyColor.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyConfig.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyCoreInput.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. преди 9 години
PolyData.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 преди 9 години
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor преди 9 години
PolyEvent.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager преди 9 години
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyImage.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string преди 9 години
PolyInputEvent.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyInputKeys.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyLogger.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor преди 9 години
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator преди 9 години
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string преди 9 години
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyPeer.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core преди 10 години
PolyRay.h 09627a33a1 Updated windows projects преди 9 години
PolyRectangle.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyRenderer.h aa0e38e403 Additional IDE fixes преди 9 години
PolyResource.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyResourceManager.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface преди 9 години
PolySDLCore.h 47a0e12143 Further work on Android - Rendering works now. преди 9 години
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly преди 9 години
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySceneMesh.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string преди 9 години
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyScript.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyServer.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyShader.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolySkeleton.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySocket.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySound.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. преди 9 години
PolyString.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. преди 9 години
PolyThreaded.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTimer.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTween.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string преди 9 години
PolyVector2.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyVector3.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyVector4.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyWinCore.h f80bb40afd Converted all space indentation to tabs. преди 9 години
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. преди 9 години