Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake il y a 9 ans
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyAndroidCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyBone.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyClient.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCocoaCore.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyColor.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyConfig.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyCoreInput.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. il y a 9 ans
PolyData.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 il y a 9 ans
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor il y a 9 ans
PolyEvent.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager il y a 9 ans
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyImage.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string il y a 9 ans
PolyInputEvent.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyInputKeys.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyLogger.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor il y a 9 ans
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator il y a 9 ans
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string il y a 9 ans
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyPeer.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core il y a 10 ans
PolyRay.h 09627a33a1 Updated windows projects il y a 9 ans
PolyRectangle.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyRenderer.h aa0e38e403 Additional IDE fixes il y a 9 ans
PolyResource.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyResourceManager.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface il y a 9 ans
PolySDLCore.h 47a0e12143 Further work on Android - Rendering works now. il y a 9 ans
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly il y a 9 ans
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySceneMesh.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string il y a 9 ans
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyScript.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyServer.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyShader.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolySkeleton.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySocket.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySound.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. il y a 9 ans
PolyString.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. il y a 9 ans
PolyThreaded.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTween.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string il y a 9 ans
PolyVector2.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyVector3.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyVector4.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyWinCore.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. il y a 9 ans