Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 9 anos atrás
..
PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyAndroidCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyBone.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyCocoaCore.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyCoreInput.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 anos atrás
PolyData.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 anos atrás
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 anos atrás
PolyEvent.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 anos atrás
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyImage.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 anos atrás
PolyInputEvent.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyInputKeys.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 anos atrás
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 anos atrás
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 anos atrás
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyPeer.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 anos atrás
PolyRay.h 09627a33a1 Updated windows projects 9 anos atrás
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyRenderer.h aa0e38e403 Additional IDE fixes 9 anos atrás
PolyResource.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyResourceManager.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 anos atrás
PolySDLCore.h 47a0e12143 Further work on Android - Rendering works now. 9 anos atrás
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly 9 anos atrás
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySceneMesh.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 anos atrás
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyServer.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyShader.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolySkeleton.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySocket.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySound.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 anos atrás
PolyString.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 anos atrás
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 anos atrás
PolyTween.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 anos atrás
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyWinCore.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 anos atrás