Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake 9 år sedan
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyAndroidCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyBone.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyCocoaCore.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyCoreInput.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 år sedan
PolyData.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 år sedan
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 år sedan
PolyEvent.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 år sedan
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyImage.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 år sedan
PolyInputEvent.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyInputKeys.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 år sedan
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 år sedan
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 år sedan
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyPeer.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 år sedan
PolyRay.h 09627a33a1 Updated windows projects 9 år sedan
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyRenderer.h aa0e38e403 Additional IDE fixes 9 år sedan
PolyResource.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyResourceManager.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 år sedan
PolySDLCore.h 47a0e12143 Further work on Android - Rendering works now. 9 år sedan
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly 9 år sedan
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySceneMesh.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 år sedan
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyServer.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyShader.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolySkeleton.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySocket.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySound.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 år sedan
PolyString.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 år sedan
PolyTween.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 år sedan
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyWinCore.h f80bb40afd Converted all space indentation to tabs. 9 år sedan
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 år sedan